6.20.2015

Animation Time! - Jelly Rig



Today's Inspiration:
The Study of human anatomy is so much more than the naming of parts and the understanding of their function; it is the celebration of our wondrous physicality in the world. The biological complexity of the body can be weighed against its aesthetic beauty, so that the life that drives us is seen to ripple and pulse above and below the boundary of skin. Art is the perfect tool for revealing such knowledge. Throughout history, artists have used their trained eyes to look deep into our lives and into our very existence. They have given much to the history of medicine and they have also removed the taboo from seeing too much. ... Anatomy is a very potent subject, and the subject is us.

- Sarah Simblet
http://newsylva.com/about/sarah-simblet/

Anatomy for the Artist
http://www.amazon.com/Anatomy-Artist-Sarah-Simblet/dp/078948045X

Program - Maya 2014

Rig - Jelly
http://www.sonictk.com/rigging/

Animator's Bibles:

Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Brute Walk - Walk a Day

Today's Walk is a Brute Walk.
Head - light tilt side to side
Chest - puffed out, light tilt and compress side to side
Hips - rotate to offset the chest, extra side to side sway
Legs - low small inward steps
Feet - on tippy toes, rotated inward, drag back on the passing position land with a little toe flop
Arms - bent, held out to the side, slight sway side to side
Hands - held out, light overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs



6.19.2015


Animation Time! - Brute Rig


Today's Inspiration:
“Animation is very slow. When you’re an actor, you depend on spontaneity in a scene
and it’s hard to work up spontaneity when you’re doing separate drawings.
The faster you work, the more spontaneity, and that was one of the secrets of the early
Ferguson animation drawings. He could draw almost as fast as he could think.”

“I thought Pinocchio was harder for everybody than Snow White. We finished Snow White and we said
‘Ha. We can do features!’ And everybody went into Pinocchio with this great load of confidence.
Boy, six months later we found out, and Walt found out,
that what you learn in one picture doesn’t necessarily work in the next picture.”

- Ward Kimball
http://wardkimball.tumblr.com/
https://youtu.be/YBORMx3nOmY

World Zombination
https://twitter.com/playzombination

Sterling Reames
https://twitter.com/SterlingReames

Program - Maya 2014

Rig - Proletariat - Brute


Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Squidfingers Walk - Walk a Day

Today's Walk is a Squidfingers Walk.
Head - light sway and tilt side to side
Chest - light swing and sway side to side
Hips - offset the movement of the chest with a little extra drag
Legs - dangle downward, overlap the movement of the hips
Feet - hang downward, overlap and sway from the movement of the   shins and thighs
Arms - pressed downward, light tilt and squash and stretch
Squid hands - pressed into the ground, scoot and crawl forward, extra floppy squid fingers