10.01.2015

Billy Barker - Animation Time!

Today's Animation Time features the Billy Barker Rig.
Head - focused forward light side to side tilt
Chest - puffed out, light compress and twist side to side
Hips - medium bounce, rotate to offset the chest
Legs - low medium steps
Feet - drag back on the passing position, land with a little overlap in the toes
Arms - light swings, left arm coils back with two quick strikes
Hands - overlap and drag from the swing and strike of the arms and forearms
Ears - light bounce and flop
Tail - overlaps and drags from the sway of the hips with a little extra flop




9.30.2015

Animation Time! - Billy Barker Rig


Today's Inspiration:
art is the most revealing manifestation of human activities and that it is the one that will most easily give us a clue to the nature of man and to his outlook upon the world

- Edmund Dulac
https://en.wikipedia.org/wiki/Edmund_Dulac
http://dulac.artpassions.net/

Program - Maya 2014
http://www.autodesk.com/products/maya/overview

Rig - Billy Barker
http://www.creativecrash.com/maya/downloads/character-rigs/c/billy-barker

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Scorpio Ship - Animation Time!

Today's Animation Time features the Scorpio Ship Rig.
Base - light up and down and tilt side to side
Legs - front legs lead the movement, middle legs follow,  back legs offset the front
Arms - light push out and forward with extension and twist in the blades
Blades - spin and twist at a medium pace
Tail - coils back and lashes out
Missiles and Bottom wheel - bounce and drag from the movement of the base




9.29.2015

Animation Time! - Scorpio Ship Rig


Today's Inspiration:
Well, I do expect a lot of myself. I'm a harsh critic because I know what I'm capable of. I have hit those occasional peaks amongst the valleys, but the peaks are so few-things like genuine flashes of virtuoso brush inking, like I've never executed before or since-I can count on one hand the number of jobs where I've been able to hit that mark. The same with penciling. Sometimes it just flows, but more often than not, it's pure physical and spiritual torment just to get something decent on paper. I often get very discouraged with the whole creative process.

- Dave Stevens
http://www.davestevens.com/

The Rocketeer: The Complete Adventures
http://www.amazon.com/Rocketeer-Complete-Adventures-Dave-Stevens/dp/1631402277/

Program - Maya 2014
http://www.autodesk.com/products/maya/overview

Rig - Scorpio Ship
http://www.creativecrash.com/maya/downloads/character-rigs/c/scorpioship

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Ultra Zero - Animation Time!

Today's Animation Time features the Ultra Zero Rig.
Head - light tilt and turn side to side, with a little bounce and flop
Chest - puffed out, light squash and stretch with a little twist
Hips - rotate to offset the chest, light bounce and twist to favor the next step
Legs - low medium steps
Feet - drag back on the passing position land with a little overlap on the toes
Arms - medium swing
Hands - drag down, pull out in the middle and in on the extremes