9.08.2015
Animation Time! - Tonga Rig
Today's Inspiration:
It’s all about communication. There’s a good word. If my stuff fails to communicate, then it has failed, no matter what I did or how I did it.
- Barry Windsor-Smith
http://barrywindsor-smith.com/
Barry Windsor-Smith Interview
http://www.tcj.com/the-barry-windsor-smith-interview/
Barry Windsor-Smith Conan Archives
https://www.darkhorse.com/Books/47-346/The-Barry-Windsor-Smith-Conan-Archives-Volume-1-HC
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Tonga
http://www.creativecrash.com/maya/downloads/character-rigs/c/tonga-fox-rig-for-maya
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Barry Windsor-Smith,
Conan,
Marvel,
Tonga,
Walk,
Walk a Day,
Walk Cycle
Dumbu - Animation Time!
Today's Animation Time features the Dumbu Rig.
Head - swung down, dips further down then shoots upward
Chest - bent over, compresses further down, then puffs out
Hips - rotate to offset the chest, dip down then fly upward
Legs - bent, light keep alive then drag upward
Feet - rest, then drag upward
Arms - drag down, then shoot upward, leading the movement
Hands - pressed down, light keep alive, then punch upward
Head - swung down, dips further down then shoots upward
Chest - bent over, compresses further down, then puffs out
Hips - rotate to offset the chest, dip down then fly upward
Legs - bent, light keep alive then drag upward
Feet - rest, then drag upward
Arms - drag down, then shoot upward, leading the movement
Hands - pressed down, light keep alive, then punch upward
Labels:
Animate,
Animation,
Animation Time!,
Dumbu,
Fly,
Walk,
Walk a Day,
Walk Cycle
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