3.23.2016
Animation Time! - External World Fox
Today's Inspiration:
to be able to totally replicate the natural world means we'd have to totally understand it.
- Masamune Shirow
https://en.wikipedia.org/wiki/Masamune_Shirow
http://www.shirowledge.com/index_enu.html
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - External World Fox
http://www.davidoreilly.com/downloads/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
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Dazzle - Animation Time!
Today's Animation Time features the Dazzle Rig.
Head - light bounce and tip with drag in the jaw and flop in the hair
Chest - hunched over, slight compress and release with a little twist
Hips - light up and down rotated toward camera
Legs - low medium steps, left leg leads
Feet - drag back on the passing position, land with a little flop in the toes
Arms - flexed upward, light bounce and sway
Hands - grip the staff, light up and down and overlap from the movement of the arms and forearms extending into the fingers
Staff - light bounce and drag with overlap in the rings and tail
Head - light bounce and tip with drag in the jaw and flop in the hair
Chest - hunched over, slight compress and release with a little twist
Hips - light up and down rotated toward camera
Legs - low medium steps, left leg leads
Feet - drag back on the passing position, land with a little flop in the toes
Arms - flexed upward, light bounce and sway
Hands - grip the staff, light up and down and overlap from the movement of the arms and forearms extending into the fingers
Staff - light bounce and drag with overlap in the rings and tail
Labels:
Animate,
Animation,
Animation Time!,
Dazzle,
Dota,
Dota 2,
Walk,
Walk a Day,
Walk Cycle
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