6.19.2015


Animation Time! - Brute Rig


Today's Inspiration:
“Animation is very slow. When you’re an actor, you depend on spontaneity in a scene
and it’s hard to work up spontaneity when you’re doing separate drawings.
The faster you work, the more spontaneity, and that was one of the secrets of the early
Ferguson animation drawings. He could draw almost as fast as he could think.”

“I thought Pinocchio was harder for everybody than Snow White. We finished Snow White and we said
‘Ha. We can do features!’ And everybody went into Pinocchio with this great load of confidence.
Boy, six months later we found out, and Walt found out,
that what you learn in one picture doesn’t necessarily work in the next picture.”

- Ward Kimball
http://wardkimball.tumblr.com/
https://youtu.be/YBORMx3nOmY

World Zombination
https://twitter.com/playzombination

Sterling Reames
https://twitter.com/SterlingReames

Program - Maya 2014

Rig - Proletariat - Brute


Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


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Squidfingers Walk - Walk a Day

Today's Walk is a Squidfingers Walk.
Head - light sway and tilt side to side
Chest - light swing and sway side to side
Hips - offset the movement of the chest with a little extra drag
Legs - dangle downward, overlap the movement of the hips
Feet - hang downward, overlap and sway from the movement of the   shins and thighs
Arms - pressed downward, light tilt and squash and stretch
Squid hands - pressed into the ground, scoot and crawl forward, extra floppy squid fingers