3.19.2016
Animation Time! - Darkseer Rig
Today's Inspiration:
I notice more and more, that it is from the oldest and most primitive artists that one must learn to become an artist oneself.
- John Bauer
http://www.bpib.com/illustrat/bauer.htm
https://en.wikipedia.org/wiki/John_Bauer_(illustrator)
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Darkseer
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
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Labels:
Animate,
Animation,
Animation Time!,
Darkseer,
Dota,
Dota 2,
John Bauer,
Walk,
Walk a Day,
Walk Cycle
Pudge - Animation Time!
Today's Animation Time features the Pudge Rig.
Head - light up and down
Chest - bent over, with extra sway and bounce in the belly
Hips - rotate to offset the chest and allow for the next step
Legs - Left leg low medium heavy steps, Right leg drags
Feet - Left foot drags back on the passing position, lands with a little toe flop, Right foot drags out and back on the passing position then leans into place
Arms - Left Arm held up and inward with a little bounce and keep alive, Right Arm medium wide swing
Hands - loose clench, overlap and drag from the swing and move of the arms and forearms
Head - light up and down
Chest - bent over, with extra sway and bounce in the belly
Hips - rotate to offset the chest and allow for the next step
Legs - Left leg low medium heavy steps, Right leg drags
Feet - Left foot drags back on the passing position, lands with a little toe flop, Right foot drags out and back on the passing position then leans into place
Arms - Left Arm held up and inward with a little bounce and keep alive, Right Arm medium wide swing
Hands - loose clench, overlap and drag from the swing and move of the arms and forearms
Labels:
Animate,
Animation,
Animation Time!,
Dota,
Dota 2,
Pudge,
Walk,
Walk a Day,
Walk Cycle
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