10.16.2015

Animation Time! - AMR Quadruped Rig


Today's Inspiration:
I have had little formal training as an artist, just have always drawn.

- Douglas Herring
http://www.douglasherring.com/

Program - Maya 2014
http://www.autodesk.com/products/maya/overview

Rig - AMR Quadruped
http://www.creativecrash.com/maya/downloads/character-rigs/c/amr_quadruped

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
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Creature - Animation Time!

Today's Animation Time features the Creature Rig.
Head - focused forward, light tilt and sway side to side, with extra jaw drag and flop
Chest - crouched down and bent over, light raise and twist to allow for the next arm movement
Hips - rotate to offset the chest and allow for the next step
Legs - low, small, wide gaited steps
Feet - drag back on the passing position, land with extra flop on the toes
Arms - propel the movement forward, medium small movements
Hands - press against the ground, drag back on the passing position, land with a little compression in the fingers