3.26.2016
Animation Time! - Generic Dude Rig
Today's Inspiration:
you don’t want someone to say everything you do is fabulous because in the end you get suspicious, everything can’t be that good! Something’s got to be bad.
- Chris Baker
http://www.imdb.com/name/nm1193276/
https://en.wikipedia.org/wiki/Chris_Baker_(artist)
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Generic Dude
http://www.davidoreilly.com/downloads/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Chris Baker,
Dude,
External World,
Generic Dude,
Run,
Run Cycle
Monkey - Animation Time!
Today's Animation Time features the Monkey Rig.
Head - light bounce with with extra flop in the hat
Chest - bent over, leans to favor the planted foot and hand
Hips - little bounce, rotates to offset the chest and allow for the next step
Legs - low small steps
Feet - drag back on the passing position, land with a little toe flop
Arms - move on the same side as the moving leg
Hands - planted on the ground drag back on the passing position land with a little flop in the wrists and fingers
Tail - light sway and bounce
Head - light bounce with with extra flop in the hat
Chest - bent over, leans to favor the planted foot and hand
Hips - little bounce, rotates to offset the chest and allow for the next step
Legs - low small steps
Feet - drag back on the passing position, land with a little toe flop
Arms - move on the same side as the moving leg
Hands - planted on the ground drag back on the passing position land with a little flop in the wrists and fingers
Tail - light sway and bounce
Labels:
Animate,
Animation,
Animation Time!,
External World,
Monkey,
Walk,
Walk a Day,
Walk Cycle
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