12.21.2015
Animation Time! - Shoeless Joe Rig
Today's Inspiration:
And my own style was different from Wayne's, just as Wayne's was from Joe's. I don't think any of this was intentional; each artist just had his own way of drawing.
- Curt Swan
https://en.wikipedia.org/wiki/Curt_Swan
http://www.supermanhomepage.com/comics/comics.php?topic=creators/c-creators-swan
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Shoeless Joe
http://www.creativecrash.com/maya/downloads/character-rigs/c/shoeless-joe--2
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
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Labels:
Animate,
Animation,
Animation Time!,
Baseball,
Baseball Bat,
Curt Swan,
Shoeless Joe,
Superman,
Swing,
Walk,
Walk a Day,
Walk Cycle
Max - Animation Time!
Today's Animation Time features the Max Rig.
Head - focused forward, light tilt and sway side to side
Chest - bent over rotates to allow for the next forward arm movement
Hips - curled up, rotate to offset the chest and keep the legs up
Legs - low small side to side movements
Feet - overlap and drag from sway of the legs
Arms - low medium forward movements
Hands - drag down and back on the passing position, land with a little scrunch in the fingers and thumbs
Head - focused forward, light tilt and sway side to side
Chest - bent over rotates to allow for the next forward arm movement
Hips - curled up, rotate to offset the chest and keep the legs up
Legs - low small side to side movements
Feet - overlap and drag from sway of the legs
Arms - low medium forward movements
Hands - drag down and back on the passing position, land with a little scrunch in the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Max,
Walk,
Walk a Day,
Walk Cycle
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