6.30.2015

Animation Time! - Forge Spirit Rig



Today's Inspiration:
"All I want to do is be a good animator someday”

- John Lounsbery
https://50mostinfluentialdisneyanimators.wordpress.com/2011/09/17/12-john-lounsbery/
http://andreasdeja.blogspot.com/2011/06/john-lounsbery.html

King Louie Pencil Test
https://youtu.be/V9viFQO1YUM

Program - Maya 2014

Rig - Invoker Forge Spirit
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Teddy Walk - Walk a Day

Today's Walk is a Teddy Walk.
Head - focused forward, light tilt and sway side to side, with a little twitch and rotate in the mouth and mustache
Chest - puffed out, light sway and twist side to side
Hips - light up and down, rotate to offset the chest and allow for the next step
Legs - low small steps
Feet - rotated outward, drag back on the passing position, land with a little toe flop
Arms - left arm bent upward cradling the chin, with a minimal sway, right arm supports the left, with a little keep alive
Hands - left holds the chin, light keep alive and tap on the fingers, right hand holds the left arm, light overlap and drag from the movement of the arm and forearm extending into the fingers and thumb





6.29.2015

Animation Time! - Teddy Rig


Today's Inspiration:
“It’s about reaching that moment of pure ecstasy when a drawing just happens. Where every move you make with your hand and every thought you have in your head grows in front of you without any mistakes; no rubbing out, starting again and getting frustrated. It’s like being in a trance – it’s a fluid – and you almost don’t remember doing the picture. Drawing is an escape from all the unnecessary things in life that get in the way of being free.”

- Jamie Hewlett
http://www.gorillaz.com/
http://www.amazon.com/Tank-Girl-Remastered-Edition-Bk/dp/1845767578

Program - Maya 2010

Rig - Teddy
http://simplymaya.com/autodesk-maya-resource/3d-character-rigs/rid/6/page/0/

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Skeleton King Walk - Walk a Day

Today's Walk is a Skeleton King Walk.
Head - light dip and tilt side to side, extra side jaw flaps
Chest - puffed out and pulled back, light twist and compress side to side
Hips - rotate to offset the chest, light turn away from camera, with a little extra side to side twist and sway
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - left arm pulled back and up, with a light up and down and circular motion, right arm held out in front, light sway and tilt side to side
Hands - left hand held up and back, light overlap and drag from the sway of the arm and forearm extending into the fingers, right hand held out front, light tilt and rotate side to side with a little drag on the hilt of the sword and tighter grip on the fingers




6.28.2015

Animation Time! - Skeleton King Rig



Today's Inspiration:
That's My Character!
Everyone who has worked on a picture will feel that he made the personal contribution that caused the cartoon character to come alive on screen. ... "Well, I know he's my character because he's me; I did him!"... to all of them, he is their character! This is as it should be. Unless everyone feels this closeness to the end product, the dedication will not be there and the necessary care will not be taken to insure that the end result will be the finest anyone can do.

- Frank and Ollie
The Illusion of Life
http://www.frankanollie.com/
http://www.amazon.com/The-Illusion-Life-Disney-Animation/dp/0786860707

Rescuers Pencil Test
https://youtu.be/sHas4RiBOWE

Program - Maya 2014

Rig - Skeleton King Dota 2
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Warlock Golem Walk - Walk a Day

Today's Walk is a Warlock Golem Walk.
Head - light tilt and sway side to side, with overlap and drag on the chains
Chest - bent over, light sway and compress side to side
Hips - rotate to offset the chest and allow for the next step
Legs - low small steps
Feet - drag back on the passing position, land with a little successive toe flop
Arms - prop the chest up, low small forward movements
Hands - knuckles press against the ground. drag back on the passing position, land with a bit of finger compression and delay in the thumb
Tail - medium successive swish and sway side to side




6.27.2015

Animation Time! - Warlock Golem Rig



Today's Inspiration:
A Drawing is both a representation of inner life and a mere picture. In the past, original sketches used to merge into the final work. Today, we look at them just as if we were listening to a beautiful single note within a symphony. Isolating this note is a way of giving it the credit for being unique particular.

- Moebius
http://www.miyazaki-moebius.com/
http://www.moebius.fr/

Of course I believe that other worlds exist. If they didn't, life wouldn't be interesting. It's like love: you can't see it but it exists - simply because you believe it. It's just a matter of believing.

- Miyazaki
http://www.miyazaki-moebius.com/
http://www.ghibli.jp/

Program - Maya 2014

Rig - Warlock Golem Dota2
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Chip Walk - Walk a Day

Today's Walk is a Chip Walk.
Head - light tilt and sway side to side
Chest - puffed out with extra twist and compress side to side
Hips - rotate to offset the chest and allow for the next step, with extra tilt and raise side to side
Legs - low medium steps
Feet - drag back on the passing position land with a little flop
Arms - held up light sway
Hands - pointed finger shakes, overlapping the movement of the forearms extending into the fingers and thumbs





6.26.2015

Animation Time! - Chip Rig



Today's Inspiration:
Drawing / acting is a lifetime adventure. There is no "formula" for becoming a proficient artist.It is just a lifetime of search and discovery. Teachers can only hint at some direction- the artist
has to latch on to some personal method of finding and applying the facts for himself. My highest wish is that all of you will continue to develop your own means of expressing yourselves as performers.

Trying to reach a "goal" is not so much narrowing down to a fine point as it is opening up to a wider range of realization. You concentrate your efforts only by broadening your knowledge and
understanding and skill.

- Walt Stanchfield
http://www.amazon.com/Drawn-Life-Classes-Stanchfield-Lectures/dp/0240811070/ref=pd_bxgy_14_img_y
http://www.imdb.com/name/nm0821990/

Program - Maya 2010

Rig - Chip
http://www.creativecrash.com/maya/downloads/character-rigs/c/chip

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Simple Bot Walk - Walk a Day

Today's Walk is a Simple Bot Walk.
Ball Root - double bounce, light sway and tilt side to side, and a pinch of squash and stretch
Side Antennae - light bounce
Eyes - droopy, with a little blink, light bounce on the eyebrows
Legs - medium wide steps, swing out and up on the passing position
Feet - flop out and over on the passing position, with overlap and flop on the toes





6.25.2015

Animation Time! - Simple Bot



Today's Inspiration:
“My work has a vitality and an ‘I don’t give a damn- try it’ quality,”

“I don’t want you to forget that creativeness, imagination, fantasy have to stay with you. You must stay pepped up on your work- you can’t get along a system alone. The first thing we come up against is sincerity and honesty by which I mean if a thing looks sincere
on the screen, it looks as though it would really work, as though it would really work, as though it existed,…..as though gravity held it down. It looks plausible, feels logical….caricature or exaggeration in drawing is very important.   The public never pays for a good drawing. It pays for an exaggerated effect. By caricature I don’t always mean funny  drawing. If you are going to make a fellow lean over, make him lean over plenty. Go twice as far as you think you can in the drawing and you will always be about right. Make the character do everything he does in a decisive, definite way so that the audience will know what he’s doing. The drawing should be direct, definite, and simple. That means again you must have a clear idea of what you are after because it is hard to make a simple drawing. Harder than to make a jumpled-up drawing
with all the details on it.”

- Woflgang Reitherman
https://50mostinfluentialdisneyanimators.wordpress.com/2011/09/02/14-wolfgang-reitherman/
https://youtu.be/mi9OBhcTZ1U

Program - Maya 2010

Rig - Simple Bot
http://www.creativecrash.com/maya/downloads/character-rigs/c/simple-bot-rig-for-maya

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Joe Walk - Walk a Day

Today's Walk is a Joe Walk.
Head - overlaps and drags from the movement of the chest, light up and dip down
Chest - open to camera, light twist and compress
Hips - rotate to offset the chest, light circular motion, pushes forward, dips down, pulls back, and then up, twists to allow for the next leg push
Legs - left leg planted down and forward, right lifts off the board, steps down and pushes off the ground
Feet - left foot planted, right foot drags off the board, hits the ground with a little heel flop, peels back off, and lifts up back onto the board
Arms - left arm held out and to the side in front of the body with a little sway side to side, right arm dangles back with a light swing
Hands - left hand spreads and swings out side to side with overlap and drag on the fingers, right hand drags overlapping the movement of the arm and forearm extending into the fingers and thumb





6.24.2015

Animation Time! - Joe Rig


Today's Inspiration:
To be an animator, you have to have a sense of the dramatic,
a feeling for acting; you have to be a storyteller.

“The thing with creativity is that there’s always something new to do out there.
So why not give it a try?”

- Marc Davis
https://50mostinfluentialdisneyanimators.wordpress.com/2011/08/20/16-marc-davis/

Disney Family Album Marc Davis
https://youtu.be/pVf6DdqkpjU

Cruella Pencil Test
https://youtu.be/2cpMIRMD9es

Program - Maya 2014

Rig - Joe
http://ononeanimation.com/download.html

Prop - Skateboard
http://www.creativecrash.com/maya/downloads/character-rigs/c/skateboard--7

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Jin Walk - Walk a Day

Today's Walk is a Jin Walk.
Head - hung down, light tilt upward
Chest - light hunch, slight tilt and compress side to side
Hips - rotate to offset the chest and allow for the next step, light swing side to side
Legs - low small steps
Feet - rotated inward, drag back on the passing position land with a little toe flop
Arms - left arm hangs down with a little swing, right arm bent, cupping the left arm
Hands - left hand overlaps and drag from the sway of the arm and forearm extending into the fingers and thumb, right hand holds the left arm, light sway and drag




6.23.2015

Animation Time! - Jin Rig



Today's Inspiration:
wherever I go I try to have pencil and paper handy.

For me it’s always been about art. So, my master plan is just “A-B-C” … Always Be Creating.

We made a really cool art style here that is in my opinion, similar to some of the
old Disney movies where it may not be the highest technical quality or its not
pushing the most polygons but it’s just a fun style, you know? Mickey Mouse is still
popular around the world and he’s not the most technically evolved character around.
Characters like Popeye are still around. Characters like Scooby Doo …
if you just make something that’s cool and people enjoy playing it, that’s the first thing right?
And if you can make an art style that can still hold up over the years…

- Samwise Didier
http://www.sonsofthestorm.com/gallery.php?artist=samwise
http://www.artofsamwise.com/

Program - Maya 2014

Rig - Jin
http://ononeanimation.com/download.html

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Sharky Walk - Walk a Day

Today's Walk is a Sharky Walk.
Head - light jut out and back with overlap on the fin and jaw
Chest - puffed out, light side to side sway and compress
Hips - rotate to offset the chest, light bounce
Legs - low medium heavy steps
Feet - medium wide gait, drag back on the passing position lift up and flop down, with overlap on the toe
Arms - left arm hangs down and back with a light swing, right arm held up and pumps
Hands - loose clench, left hand overlaps and drag from the swing of the arm and forearm extending into the fingers and thumb, right hand held up shakes and drags from the pump of the arm and forearm extending into the fingers and thumbs 







6.22.2015

Jelly Walk - Walk a Day

Today's Walk is a Jelly Walk.
Head - light squash and stretch
Body - up and down bounce, with a little rotate forward and back
Legs - flail out and pull inward, successive movement throughout
Eyes - light squash and stretch and up and down on the eyelids







Animation Time! - SonicTK Shark Rig



Today's Inspiration:
"Working hours are from 8am to 12 and 1 to 5. but I never stop."

"I realized I was not only artistically inclined, but had a very keen and instinctive sense for mechanics. I liked them both. A strange combination. To me, machinery was an art also. I see great art in machinery."

Max Fleischer
http://www.fleischerstudios.com/
https://youtu.be/K6roinF-7GE

Program - Maya 2014

Rig - Shark
http://www.sonictk.com/rigging/

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

6.21.2015

Minnow Walk - Walk a Day

Today's Walk is a Minnow Walk.
Head - light tilt and sway side to side
Chest - extra squash and twist side to side
Hips - light bounce, rotate to offset the chest and allow for the next step
Legs - low small backward steps
Feet - drag back on the passing position, land with a little toe flop
Arms - light swishy up and down sway
Hands - rotate up and flop down overlapping the movement of the arms and forearms extending into the fingers and thumbs



Animation Time! - Minnow Rig


Today's Inspiration:
"From there I was just a sponge with anything that had to do with comics,
especially about drawing comics or getting into the business.
I picked up every piece of literature on it I could find.
And, it was before the internet, so it was a chore to do that,”

- Cary Nord
https://twitter.com/carynord
https://digital.darkhorse.com/profile/24.conan-0-conan-the-legend/

Program - Maya 2014

Rig - Minnow
http://www.sonictk.com/rigging/

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

6.20.2015

Animation Time! - Jelly Rig



Today's Inspiration:
The Study of human anatomy is so much more than the naming of parts and the understanding of their function; it is the celebration of our wondrous physicality in the world. The biological complexity of the body can be weighed against its aesthetic beauty, so that the life that drives us is seen to ripple and pulse above and below the boundary of skin. Art is the perfect tool for revealing such knowledge. Throughout history, artists have used their trained eyes to look deep into our lives and into our very existence. They have given much to the history of medicine and they have also removed the taboo from seeing too much. ... Anatomy is a very potent subject, and the subject is us.

- Sarah Simblet
http://newsylva.com/about/sarah-simblet/

Anatomy for the Artist
http://www.amazon.com/Anatomy-Artist-Sarah-Simblet/dp/078948045X

Program - Maya 2014

Rig - Jelly
http://www.sonictk.com/rigging/

Animator's Bibles:

Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Brute Walk - Walk a Day

Today's Walk is a Brute Walk.
Head - light tilt side to side
Chest - puffed out, light tilt and compress side to side
Hips - rotate to offset the chest, extra side to side sway
Legs - low small inward steps
Feet - on tippy toes, rotated inward, drag back on the passing position land with a little toe flop
Arms - bent, held out to the side, slight sway side to side
Hands - held out, light overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs



6.19.2015


Animation Time! - Brute Rig


Today's Inspiration:
“Animation is very slow. When you’re an actor, you depend on spontaneity in a scene
and it’s hard to work up spontaneity when you’re doing separate drawings.
The faster you work, the more spontaneity, and that was one of the secrets of the early
Ferguson animation drawings. He could draw almost as fast as he could think.”

“I thought Pinocchio was harder for everybody than Snow White. We finished Snow White and we said
‘Ha. We can do features!’ And everybody went into Pinocchio with this great load of confidence.
Boy, six months later we found out, and Walt found out,
that what you learn in one picture doesn’t necessarily work in the next picture.”

- Ward Kimball
http://wardkimball.tumblr.com/
https://youtu.be/YBORMx3nOmY

World Zombination
https://twitter.com/playzombination

Sterling Reames
https://twitter.com/SterlingReames

Program - Maya 2014

Rig - Proletariat - Brute


Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Squidfingers Walk - Walk a Day

Today's Walk is a Squidfingers Walk.
Head - light sway and tilt side to side
Chest - light swing and sway side to side
Hips - offset the movement of the chest with a little extra drag
Legs - dangle downward, overlap the movement of the hips
Feet - hang downward, overlap and sway from the movement of the   shins and thighs
Arms - pressed downward, light tilt and squash and stretch
Squid hands - pressed into the ground, scoot and crawl forward, extra floppy squid fingers




6.18.2015

Animation Time! - Squidfingers 2.0 Rig


Today's Inspiration:
Don't take life so serious, son, it ain't nohow permanent.

We are confronted with insurmountable opportunities.

- Walt Kelly
http://mayersononanimation.blogspot.com/2013/08/100-years-of-walt-kelly.html

https://www.youtube.com/watch?t=15&v=1Q_By2Qi5bE

World Zombination
https://twitter.com/playzombination

Sterling Reames
https://twitter.com/SterlingReames

Program - Maya 2014

Rig - Squidfingers 2.0
http://proletariat.com/blog/2015/06/17/squidfingers-2-0-free-animation-rig/

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Cartoonykf Walk - Walk a Day

Today's walk is a Cartoonykf Walk.
Head - light bounce with extra squash and stretch
Chest - medium bounce with a little twist side to side and compress
Hips - extra bounce on the belly, rotate to favor the next step
Feet - low medium steps, drag back on the passing position land with a little flop
Hands - light swing forward and back, rotate to overlap the swing with extra overlap on the fingers and thumb




6.17.2015

Animation Time! - CartoonyKF Rig


Today's Inspiration:
You can’t just draw the same thing all the time, so you need to always stock up on new ideas.
Maintaining motivation for drawing things even if you don’t want to is also vital.

- Takehito Harada
http://otakumode.com/news/529c2eb224ba759e370000a7/Creator-Interview-Illustrator-Takehito-Harada%E2%80%99s-Thoughts-on-the-Disgaea-Series?lang=en

http://www.amazon.com/World-Disgaea-Character-Collection/dp/1597411124/ref=sr_1_2?ie=UTF8&qid=1434471538&sr=8-2&keywords=world+of+disgaea

Program - Maya 2014

Rig - CartoonyKF
http://3dfiggins.com/gallery.php?id=38&item=69

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Zombination Walk - Walk a Day

Today's Walk is a Zombination Walk.
Head - extra side to side sway and tilt
Chest - bent over, light side to side twist and rotate
Hips - rotate to offset the chest and allow for the next step
Legs - rotated inward, low medium steps
Feet - rotated inward drag back on the passing position land with a little toe flop
Arms - held down and out, light swing
Hands - drag down and out, light swing overlapping the movement of the arms and forearms extending into the fingers and thumbs
Tongue -  drags down, light side to side sway and twist
Belly - overlaps and flops from the movement of the chest




6.16.2015


Animation Time! - Zombination Rig



Today's Inspiration:
“They love to see the drawings move and the characters think,”

“Remember that! It’s what they like to see in our scenes.
We should always let them see what the characters were thinking!”

1. Appeal in drawing.
2. Staging.
3. Most interesting way?
4. Is it the most entertaining way?
5. Are you in character?
6. Are you advancing the character?
7. Is it the simplest statement of the main idea of this scene?
8. Is the story point clear?
9. Are the secondary actions working with the main action?
10. Is the presentation best for the medium?
11. Does it have 2 dimensional clariy?
12. Does it have 3 dimensional solidity?
13. Does it have 4 dimensional drawing?
14. Are you trying to do something that shouldn’t be attempted?

- Fred Moore
https://youtu.be/qEhSxLoMGnk
https://50mostinfluentialdisneyanimators.wordpress.com/2011/11/12/4-fred-moore/
http://www.imdb.com/name/nm0601216/

Program - Maya 2014

Rig - World Zombination Character Rig
http://proletariat.com/blog/2014/01/09/world-zombination-character-rig-postmortem/

Animator's Bibles:

Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Hotel Zombie Walk - Walk a Day

Today's Walk is a Hotel Zombie Walk.
Head - light sway and tip side to side, with overlap and drag on the jaw
Chest - bent over, light compress and twist side to side
Hips - rotate to offset the chest and favor the next step, light up and down
Legs - low medium steps
Feet - light foot roll, drag back on the passing position and tap on the contact
Arms - left arm hangs back with a light swing, right arm bent and dangles side to side
Hands - left hand hangs back, right hand hangs down, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs



6.14.2015


Animation Time! - Shark Rig


Today's Inspiration:
“I didn’t have any limitations. I could do anything.”

“I don’t mean to say that I’m all these things, but I try.
I got accused over the years of being a fine draftsman.
Actually I don’t really draw that well. It’s just I don’t stop trying as quickly.
I keep at it. I happen to have high standards and try to meet them.
I have to struggle like hell to make a drawing look good.”

― Milt Kahl
https://youtu.be/PV9PlBZ5TUM

Sheriff of Nottingham - Robin Hood
https://youtu.be/z8-pjDUkRas

Program - Maya 2014

Rig - Shark
http://www.creativecrash.com/maya/downloads/character-rigs/c/shark-rig

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Pictoplasma Walk - Walk a Day

Today's Walk is a Pictoplasma Walk.
Head - light squash and stretch, with a little lean side to side
Chest - leaned forward, light squash and stretch and bounce on the tummy
Hips - rotate to offset the chest and allow for the next step
Legs - medium heavy steps
Feet -  drag back, then raise up and stomp down
Arms - medium swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers





6.13.2015


Snail Walk - Walk a Day

Today's Walk is a Snail Walk.
Head - leads the movement, overlap and bounce on the antennae, feelers and jaw,
Body - light sway and twist, follows the movement of the the head
Tail - drags behind, extra sway and rotate
Shell - overlaps and drags from the movement of the body, with a light bounce




Animation Time! - Pictoplasma Rig


Today's Inspiration:
“In our work, the question is, how much you absorb from others.
So for me, creativity, is really like a relay race. As children we are handed a baton.
Rather than passing it onto the next generation as is,
first we need to digest it and make it our own.”

“Always believe in yourself. Do this and no matter where you are, you will have nothing to fear.”

― Hayao Miyazaki
http://www.ghibli.jp/

Nausicaa of the Valley of the Wind
http://www.amazon.com/Nausica%C3%A4-Valley-Wind-Box-Set/dp/1421550644

Cutthroat Kitchen
http://www.foodnetwork.com/shows/cutthroat-kitchen.html

Program - Maya 2014

Rig - Pictoplasma
http://www.cgmeetup.net/home/ultimate-rigs-maya-rigs-maya-character-rigs-free-maya-rigs/

Animator's Bibles:

Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

6.12.2015


Animation Time! - Snail Rig


Today's Inspiration:
“I always had a repulsive need to be something more than human.
I felt very puny as a human. I thought, "F*** that. I want to be a superhuman.”

― David Bowie
http://davidbowie.com/nhc/

Awesome Art By Ludo Lullabi!
http://ludolullabi.blogspot.com/
http://mastersofanatomy.com/ludo-lullabi

Program - Maya 2014

Rig - Snail Rig
http://www.mothman-td.com/personal-works/

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Fat Stomper Walk - Walk a Day

Today's Walk is a Fat Stomper Walk.
Top - light rotate side to side with a bit o squash and Stretch
Hips - little up and down rotates to favor the next step
Legs - medium long, lunging steps
Feet - light foot roll, drag back on the passing position life, up and plop down with a medium heavy toe flop



6.11.2015


Animation Time! - Fat Stomper Rig



Today's Inspiration:
“Life's like a movie, write your own ending. Keep believing, keep pretending.”

“If you care about what you do and work hard at it, there isn't anything you can't do if you want to.”

― Jim Henson
http://henson.com/

Jim Henson - Humble Bundle
https://www.humblebundle.com/books

Bundle suggested by
https://twitter.com/thebriandunaway

Program - Maya 2014

Rig - Fat Stomper (Long Winter Studios)
http://longwintermembers.com/product/student-starter-kit-2/

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Soldier Walk - Walk a Day

Today's Walk is a Soldier Walk.
Head - light bounce, with overlap on the visor
Chest - bent over, light side to side twist and sway
Hips - rotate to offset the chest, light drag
Legs - left leg drags behind, right legs leads with low medium steps
Feet - left foot drags back, light swing out and overlap on the toe, right foot drags back on the passing position lands with a little toe flop
Arms - left arm bent hang with a light swing, right arm reaches out
Hands - left hand hangs down overlaps and drags from the swing of the arm extending into the fingers, right hand reaches out light drag from the movement of the arm and forearm



6.09.2015

Soldier Walk - Walk a Day



Today's Inspiration:
My style comes from my years of animation, so all I could say is if you wanted to ape my style,
spend thirty years or so animating.  But basically a style comes from all the influences of your particular life,
all your enthusiasms, your inspirations.  So that should make everyone’s style unique.
And it’s very important to develop your own style.
In my own case, I try to keep in mind the simple directive:  Draw better!
I’m not at all sure that comes close to answering the question, but there it is.

For a pure literary quote, though, since it’s a hard time out there these days, this one comes to mind,
and maybe it’s apt:  “We are all of us in the gutter, but some of us are looking at the stars.” – Oscar Wilde

Dean Yeagle
http://www.khuantru.com/2011/09/interview-with-dean-yeagle/

http://www.cagedbeagle.com/

Program - Maya 2010

Rig - Soldier
http://www.creativecrash.com/maya/downloads/character-rigs/c/soldier

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life

http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Meever Walk - Walk a Day

Today's walk is a Meever Walk.
Upper arms - raised up light bounce and sway
Hands - overlap and bounce from the movement of the arms extending into the fingers and thumbs
Head - light sway and rotate side to side with a little up and down
Body - offsets the movement of the head, rotates to favor the back steps
Front Legs - lead the movement
Back Legs - follow, extra straight leg
Antenna - light sway and twist side to side




Animation Time - Meever Rig



Today's Inspiration:
"You want enough realism to be convincing, but you don't want so much that you ask - why don't you take a photograph?"

Richard Williams
http://www.theanimatorssurvivalkit.com/biography.html

The Animator's Survival Kit
http://www.theanimatorssurvivalkit.com/index.html

Program - Maya 2010 

Rig - Meever
http://www.creativecrash.com/maya/downloads/character-rigs/c/meever

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Spiderbot Walk - Walk a Day

Today's walk is a Spiderbot Walk.
Base - extra bouncy, light side to side and rotate to favor the next step
Top - overlaps and drags from the movement of the base, with light side to side twist
Legs - medium quicker steps
Cannon - bounces and overlaps the movement of the top with a little squash and stretch



6.08.2015


Animation Time! - Spiderbot Rig



Today's Inspiration:
Vision is an active process.
"We don't see as a camera does. Our visual brain assembles the world for us, second by second, sifting and sorting and organizing the chaos that swirls around us."

- James Gurney
http://jamesgurney.com/site/

Color and Light
http://www.amazon.com/Color-Light-Guide-Realist-Painter/dp/0740797719

Program - Maya 2014

Rig - Spiderbot
http://www.creativecrash.com/maya/downloads/character-rigs/c/spiderbot

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Toothpaste Walk - Walk a Day

Today's walk is a Toothpaste Walk.
Head - lifts up and flops down
Chest - squashes up and inward then stretches out
Tail - pushes inward and forward then stretches back with extra overlap and drag on the tip



6.07.2015


Animation Time! - Toothpaste Rig



Today's Inspiration:
The man they call Moebius trailed a finger along the brow above his healthier eye.  “I have no explanation but I am interested in being alive. No, seriously, staying alive for an artist means to always be in an unknown part of himself. To be out of himself. The exhibition in Paris, the theme was transformation. Art is the big door but real life is a lot of small doors that you must pass through to create something new. You don’t always need to go far. If you are in the space station Mir and you need to fix something, you go outside, but not too far. If you travel too far you’ll die. Outer space is not human but you can visit. You need to be a little bit out there but you need to stay close to human.”
- Jean Giraud Moebius

http://www.moebius.fr/

Moebius 3
http://www.amazon.com/Moebius-Airtight-Garage-Graphic-novel/dp/087135280X/ref=sr_1_10?s=books&ie=UTF8&qid=1433657618&sr=1-10&keywords=moebius

Program - Maya 2014

Rig - Toothpaste Rig
http://www.creativecrash.com/maya/downloads/character-rigs/c/toothbrush-toothpaste-character-rigs--2

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Dewi Walk - Walk a Day

Today's Walk is a Dewi Walk.
Head - light delay and tip side to side, extra flop in the jaw
Chest - extra sway side to side
Hips - rotate to offset the chest, extra overlap and bounce in the belly
Legs - small wide steps
Feet - rotate out and back on the passing position, land with a little overlap on the toes
Arms - light sway and raise side to side
Hands - overlap the movement of the arms, light sway inward and overlap extending into the fingers



6.05.2015

Animation Time! - Dewi Rig


Today's Inspiration:
"You know those little snow globes that you shake up? I always thought my brain was sort of like that. You know, where you just give it a shake and watch what comes out and shake it again. It's like that.

- Gary Larson
http://www.thefarside.com/

The Complete Farside
http://www.amazon.com/The-Complete-Side-Gary-Larson/dp/1449460046

Program - Maya 2010

Rig - Dewi Rig
http://www.creativecrash.com/maya/downloads/character-rigs/c/dewi

Animator's Bibles:

Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Tiny Walk - Walk a Day

Today's Walk is a Tiny Walk.
Head - jutted forward, light sway and tilt side to side with a little bounce on the jaw,
Chest - bent over, allows for the next forward arm movement, light compress and release
Hips - raised up, rotate to offset the chest, light sway and bounce
Legs - dangle downward, light sway side to side
Feet - hang down, overlap and drag from the sway of the legs
Arms - prop the body upward, and propel the movement forward
Hands - knuckles flat pressed against the ground, low small movements, drag back and plant down with a little overlap on the fingers and thumbs





Animation Time! - Tiny Rig


Today's Inspiration:
“Happiness is anyone and anything that's loved by you.”

- Charles M. Shulz
http://schulzmuseum.org/
Peanuts Dance
https://www.youtube.com/watch?v=D6xxe0Yr6P4

Program - Maya 2014

Rig - Tiny Rig
http://www.creativecrash.com/maya/downloads/character-rigs/c/tiny

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Skybot Walk - Walk a Day

Today's walk is a Skybot Walk.
Head - turns to cam, then away,
Gun - overlap and drag from the turn of the head
Body - light compress and bounce, rotates to offset the chest
Arms - light compress and drag
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers



6.04.2015


Stellarella!

Who can save the universe?!



Rig courtesy of the wonderful folks over at Animation Mentor!
http://www.animationmentor.com/

Muisc from the amazing Legend of Kyrandia series.
http://en.wikipedia.org/wiki/The_Legend_of_Kyrandia

Whale Walk - Walk a Day

Today's walk is a whale walk.
Head - light bounce and sway side to side
Chest - bounce up and leans to favor the next move
Tail - flops and offsets from the movement of the chest to propel the movement forward, with extra drag and successive overlap
Fins - rotate side to side with a little tilt and drag, to help direct the movement
Dorsal fin - light side to side twist and rotate, offsetting the movement of the chest


Animation Time! - Skybot Rig


Today's Inspiration:
"I'd love to think of the quality of my work as fine art. On the other hand, I'm in the wrong field. That's because of people and their judgments. If you illustrate a book, you're an illustrator. I'd like to think of Fine Art as being what it sounds like - fine. Quality. There are fine artists that do comics, there are fine artists that do classical art, there are fine artists that do illustration and yet, if they're in a certain field they think of themselves as fine artists when they could be terrible artists. It's the quality of art that counts. Whether it has all the great elements that make great art: the color, the design, the composition, the emotion it creates, all those things. If it doesn't do that, I don't care how skillfully done it is."

- Frank Frazetta
http://www.amazon.com/Frazetta-Sketchbook-Frank/dp/1934331562/ref=sr_1_2?ie=UTF8&qid=1433405230&sr=8-2&keywords=frank+frazetta+sketchbook

Program - Maya 2014

Rig - Skybotx
http://www.creativecrash.com/maya/downloads/character-rigs/c/skybotx

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos