3.20.2016
Animation Time! - Beastmaster Beast Rig
Today's Inspiration:
I have left the explanation of the drawings completely to the viewer, so that they are not bound by my interpretation of what each picture should be.
- Sulamith Wülfing
http://www.bpib.com/wulfing.htm
https://en.wikipedia.org/wiki/Sulamith_W%C3%BClfing
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Beastmaster Beast
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
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Darkseer - Animation Time!
Today's Animation Time features the Darkseer Rig.
Head - focused forward, light tip with extra sway and drag in the beard
Chest - rotated to favor the right side, light compress and twist
Hips - turned to favor the right leg, with a little up and down
Legs - low medium long steps
Feet - drag back on the passing position, land with a little flop in the toes
Arms - Right arm held up and forward with a little bounce and keep alive, Left arm drags back with a little bounce and sway
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Head - focused forward, light tip with extra sway and drag in the beard
Chest - rotated to favor the right side, light compress and twist
Hips - turned to favor the right leg, with a little up and down
Legs - low medium long steps
Feet - drag back on the passing position, land with a little flop in the toes
Arms - Right arm held up and forward with a little bounce and keep alive, Left arm drags back with a little bounce and sway
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Darkseer,
Dota,
Dota 2,
Walk,
Walk a Day,
Walk Cycle
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