5.20.2015

Animating a Walk from Start to Finish - Anticipation

Live Streaming an Animated Walk.



12 Principles of Animation -

ANTICIPATION
This movement prepares the audience for a major action the character is about to perform, such as, starting to run, jump or change expression. A dancer does not just leap off the floor. A backwards motion occurs before the forward action is executed. The backward motion is the anticipation. A comic effect can be done by not using anticipation after a series of gags that used anticipation. Almost all real action has major or minor anticipation such as a pitcher's wind-up or a golfers' back swing. Feature animation is often less broad than short animation unless a scene requires it to develop a characters personality.

http://www.frankanollie.com/PhysicalAnimation.html


Program - Maya 2010 http://www.autodesk.com/products/maya/overview

Rig - Goon Rig http://www.kennyroy.com/public/How-to-Cheat-in-Maya-2013.cfm

Animator's Bibles:

Character Animation Crash Course -
http://www.amazon.com/Character-Animation-Crash-Course-Goldberg/dp/1879505975

Illusion of Life -
http://www.amazon.com/The-Illusion-Life-Disney-Animation/dp/0786860707

Animator's Survival Kit -
http://www.amazon.com/The-Animators-Survival-Richard-Williams/dp/0571202284

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Bouncy Butt Walk - Walk a Day

Today's Walk is a Bouncy Butt Walk.
Head - light sway and tip side to side
Chest - extra side to side sway and tilt, with a little squash and stretch
Hips - extra side to side sway and up and down, rotate to offset the chest, with excess overlap on the butt
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - light side to side sway and tilt
Hands - dangle downward, overlap and drag from the sway of the arms and forearms extending into the fingers and thumbs