12.20.2015
Animation Time! - Max Rig
Today's Inspiration:
We're always pray to our influences and sometimes wish we could shake them off. But we are what we are. I guess you build on what you learn and start doing more of the things you like and less of what you don't like.
- Dave Gibbons
https://twitter.com/davegibbons90
https://en.wikipedia.org/wiki/Dave_Gibbons
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Max
http://www.creativecrash.com/maya/downloads/character-rigs/c/max-for-maya
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
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Labels:
Animate,
Animation,
Animation Time!,
Dave Gibbons,
Max,
Walk,
Walk a Day,
Walk Cycle
Kidoo - Animation Time!
Today's Animation Time features the Kidoo Rig.
Head - light bounce and drag
Chest - puffs out and flops up
Hips - bounce up and down, light delay with a little squash and stretch
Legs - low small bounce steps in and out
Feet - drag back and flop out with overlap in the toes
Arms - swing up and down
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light bounce and drag
Chest - puffs out and flops up
Hips - bounce up and down, light delay with a little squash and stretch
Legs - low small bounce steps in and out
Feet - drag back and flop out with overlap in the toes
Arms - swing up and down
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Jumping Jack,
Jumping Jacks,
Kidoo,
Walk,
Walk a Day,
Walk Cycle
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