8.21.2015
8.20.2015
Animation Time! - Mortimer (Monster) Rig
Today's Inspiration:
you don’t question it, you just start building it and make it what it is, and tell the story along the way.
[The process] is never the same, sometimes it’s very smooth, and other times it’s just beating your head against a brick wall until you’re bloody, then coming out the other side in a better place for it.
- Chris G Robinson
https://twitter.com/artofcgrobinson
Art of Chris G. Robinson
http://chrisgrobinson.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mortimer (Monster)
http://www.creativecrash.com/maya/downloads/character-rigs/c/65321/download_page
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Chris G. Robinson,
Mortimer,
Mortimer Monster,
Walk,
Walk a Day,
Walk Cycle
Tyrannosaurus - Animation Time!
Today's Animation Time is a Tyrannosaurus
Head - bent down and out, light bounce and sway side to side
Chest- bent over and out, light tilt and raise
Hips - rotated downward, twist to offset the chest
Legs - medium heavy steps
Feet - drag back on the passing position land with a heavier toe flop
Arms - bent upward light bounce and drag
Hands - drag and curl downward, overlap and delay from the movement of the arms and forearm extending into the fingers
Tail - light sway and whip side to side with successive movement throughout
Head - bent down and out, light bounce and sway side to side
Chest- bent over and out, light tilt and raise
Hips - rotated downward, twist to offset the chest
Legs - medium heavy steps
Feet - drag back on the passing position land with a heavier toe flop
Arms - bent upward light bounce and drag
Hands - drag and curl downward, overlap and delay from the movement of the arms and forearm extending into the fingers
Tail - light sway and whip side to side with successive movement throughout
Labels:
Animate,
Animation,
T Rex,
T Rex Walk,
Tyrannosaurus,
Tyrannosaurus Walk,
Walk,
Walk a Day,
Walk Cycle
8.19.2015
Animation Time! - T.Rex Rig
Today's Inspiration:
Fell off the wagon a bit there, but I'm back!
- Tom Robinson
https://twitter.com/tommonstero_o
Toms Tumblings
http://tom-monster.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - T.rex 2
http://www.creativecrash.com/maya/downloads/character-rigs/c/t-rex-2-a-tyrannosarus-skeleton-rig-from-joel-anderson
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
T Rex,
Tom Monster,
Tom Robinson,
Tyrannosarus,
Tyrannosaurus,
Walk,
Walk a Day,
Walk Cycle
Ren Chan - Animation Time!
Today's Animation Time features Ren Chan.
Head - light tilt and tip side to side with a little overlap and drag on the guns
Chest - light compress and tilt side to side
Hips - rotate to offset the chest with overlap and dip on the life preserver
Legs and Feet - flop and flap back and forth propelling the movement
Arms - light tilt side to side
Hands - overlap and drag from the movement of the arms
Propeller - spins and pushes the movement forward
Head - light tilt and tip side to side with a little overlap and drag on the guns
Chest - light compress and tilt side to side
Hips - rotate to offset the chest with overlap and dip on the life preserver
Legs and Feet - flop and flap back and forth propelling the movement
Arms - light tilt side to side
Hands - overlap and drag from the movement of the arms
Propeller - spins and pushes the movement forward
Labels:
Animate,
Animation,
Animation Time!,
Ren Chan,
Rensouhou Chan,
Walk,
Walk a Day,
Walk Cycle
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