8.26.2015
8.25.2015
Animation Time! - FlourSack Rig
Today's Inspiration:
always have thirst for new things
- ztnarf
https://twitter.com/ztnarfbd
http://ztnarf.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Floursack
http://www.creativecrash.com/maya/downloads/character-rigs/c/jd-floursack
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Memo Mime - Animation Time!
Today's Animation Time features the Memo Mime Rig.
Head - pointed forward and down with a little bounce
Chest- lightly bent over, with a little side to side and squash and stretch
Hips - rotate to offset the chest, and allow for the next backward step
Legs - low-medium backward steps
Feet - drag back and flop down, with overlap in the toes
Arms - stretch out and pull in
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Head - pointed forward and down with a little bounce
Chest- lightly bent over, with a little side to side and squash and stretch
Hips - rotate to offset the chest, and allow for the next backward step
Legs - low-medium backward steps
Feet - drag back and flop down, with overlap in the toes
Arms - stretch out and pull in
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time,
Memo Mime,
Mime,
Walk,
Walk a Day,
Walk Cycle
8.24.2015
Animation Time! - Memo Mime Rig
Today's Inspiration:
My characters evolve as I draw them. But I would love to have a more organize mind so that I could build a picture which never alters from the moment I begin to the end. I mean it would be less sportive!
Sigh – I'm never satisfied !
So I change, erase, sometime I give up, begin again and give up again and begin again until I feel and I hear the picture living!
- Jean Baptiste Monge
https://twitter.com/jbmonge
http://www.jbmonge.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Memo Mime
http://www.creativecrash.com/maya/downloads/character-rigs/c/memo-mime?os=windows
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Hobo - Animation Time!
Today's Animation Time features the Hobo Rig.
Bottom - medium bounce, extra squash and stretch
Top - overlaps and drags from the movement on the bottom with a little extra delay
Eye - a little squash and stretch on the lid, with a bit of rotate and drag
Bottom - medium bounce, extra squash and stretch
Top - overlaps and drags from the movement on the bottom with a little extra delay
Eye - a little squash and stretch on the lid, with a bit of rotate and drag
Labels:
Animate,
Animation,
Animation Time! Hobo,
Hobo Rig,
Hobo Walk,
Walk,
Walk a Day,
Walk Cycle
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