10.12.2015
Animation Time! - Muscle Man Rig
Today's Inspiration:
I had to get comfortable trusting that my first ideas would work and run with them.
- Joe Jusko
http://www.joejusko.com/
https://en.wikipedia.org/wiki/Joe_Jusko
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Muscle Man
http://www.creativecrash.com/maya/downloads/character-rigs/c/muscle-man
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Joe Jusko,
Muscle Man,
Walk,
Walk a Day,
Walk Cycle
Victor Hart - Animation Time!
Today's Animation Time features the Victor Hart Rig.
Head - light tilt and twist side to side, with a little clench and release in the jaw
Chest - stretched out, light side to side with a little puff out and sink in
Hips - rotate and overlap the hips, light raise and lower
Legs - light swing and twist side to side
Feet - overlap and drag from the swing of the legs
Arms - reach up and out then pull back
Hands - overlap and drag from the movement of the arms and forearms, extra grasp and sway in the fingers
Head - light tilt and twist side to side, with a little clench and release in the jaw
Chest - stretched out, light side to side with a little puff out and sink in
Hips - rotate and overlap the hips, light raise and lower
Legs - light swing and twist side to side
Feet - overlap and drag from the swing of the legs
Arms - reach up and out then pull back
Hands - overlap and drag from the movement of the arms and forearms, extra grasp and sway in the fingers
Labels:
Animate,
Animation,
Animation Time!,
Victor Hart,
Walk,
Walk a Day,
Walk Cycle
10.11.2015
10.10.2015
Animation Time! - Victor Hart Rig
Today's Inspiration:
I like to go a cafe and draw people to help me build up a variety of designs in my memory. It’s nice because you get away from distractions and it forces you to think. Everyone looks different so there’s always a new subject.
- Garrett Hanna
http://gh-graphics.blogspot.com/
http://gh-graphics.tumblr.com/
Jarrod Showers -
http://www.griffonstorm.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Victor Hart
http://www.creativecrash.com/maya/downloads/character-rigs/c/victor-hart-character-rig-v2/feature_requests#tabs
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Garrett Hanna,
Jarrod Showers,
Victor Hart,
Walk,
Walk a Day,
Walk Cycle
Sticky - Animation Time!
Today's Animation Time features the Sticky Rig.
Head - focused upward, light drag and stick out
Chest - compresses, stretches out, then relaxes
Hips - crouch down, jump up and dangle
Legs - press and push off the wall, then hang down
Feet - slip, then press off the wall, leap up and drop down with overlap in the toes
Arms - push off the platform, reach up and grab the next
Hands - overlap and drag from the swing of the arms and forearms, reach out and grab the platform above with drag in the fingers
Head - focused upward, light drag and stick out
Chest - compresses, stretches out, then relaxes
Hips - crouch down, jump up and dangle
Legs - press and push off the wall, then hang down
Feet - slip, then press off the wall, leap up and drop down with overlap in the toes
Arms - push off the platform, reach up and grab the next
Hands - overlap and drag from the swing of the arms and forearms, reach out and grab the platform above with drag in the fingers
Labels:
Animate,
Animation,
Animation Time!,
Sticky,
Walk,
Walk a Day,
Walk Cycle
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