Mr. Big Shot anticipates the jump. He then leans over an leaps to the next pole with feet dragging and arms reaching. Upon landing his body recoils slightly with a little slip and readjustment in the hands and feet.
11.18.2015
Mr. Big Shot - Animation Time!
Today's Animation Time features the Mr. Big Shot Rig.
Mr. Big Shot anticipates the jump. He then leans over an leaps to the next pole with feet dragging and arms reaching. Upon landing his body recoils slightly with a little slip and readjustment in the hands and feet.
Mr. Big Shot anticipates the jump. He then leans over an leaps to the next pole with feet dragging and arms reaching. Upon landing his body recoils slightly with a little slip and readjustment in the hands and feet.
Labels:
Animate,
Animation,
Animation Time!,
Jump,
Jumpvember,
Mr. Big Shot,
Walk,
Walk a Day,
Walk Cycle
11.17.2015
Animation Time! - Mr. Big Shot Rig
I kept saying to myself, “If these guys can do this kind of work, then maybe I’ll be able to be that good — or better.”
It never intimidated me — just the opposite. It gave me more incentive to go ahead and do my own stuff. But an art form, or a lower form of art? I never thought of that. I just loved to do it.
- Joe Kubert
https://en.wikipedia.org/wiki/Joe_Kubert
http://www.amazon.com/The-Art-Joe-Kubert-Archives/dp/1606994875
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mr. Big Shot
http://www.rocketsky.ca/#!foundation-models/crzq
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Labels:
Animate,
Animation,
Animation Time!,
Joe Kubert,
Jump,
Jumpvember,
Mr. Big Shot,
Walk,
Walk a Day,
Walk Cycle
Mr. Stills - Animation Time!
Today's Animation Time features the Mr. Stills rig.
Mr. Stills puffs out his chest and anticipates the jump. He then pushes off and over, throwing this arms out and feet back as he jumps down. He lands feet first with hands and torso following with a bit of recoil and reverberation not to mention a little delay on his magnificent hat.
Mr. Stills puffs out his chest and anticipates the jump. He then pushes off and over, throwing this arms out and feet back as he jumps down. He lands feet first with hands and torso following with a bit of recoil and reverberation not to mention a little delay on his magnificent hat.
Labels:
Animate,
Animation,
Animation Time!,
Jump,
Jumpvember,
Mr. Stills,
Walk,
Walk a Day,
Walk Cycle
11.16.2015
Animation Time! - Mr. Stills Rig
What's all the noise for? If I need more drawings. I'll just do more drawings. I'm an artist not a business.
- Roy Krenkel
https://en.wikipedia.org/wiki/Roy_Krenkel
http://www.bpib.com/illustra2/krenkel.htm
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mr. Stills
http://www.rocketsky.ca/#!foundation-models/crzq
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Labels:
Animate,
Animation,
Animation Time!,
Jump,
Jumpvember,
Mr. Stills,
Roy Krenkel,
Walk,
Walk a Day,
Walk Cycle
Grasshopper - Animation Time!
Today's Animation Time features the Grasshopper Rig.
Grasshopper puffs out his chest and pulls back with a little anticipation. Hops up and stretches down. He then lands with a little swing and overlap in the torso and arms and dip down on the hips.
Grasshopper puffs out his chest and pulls back with a little anticipation. Hops up and stretches down. He then lands with a little swing and overlap in the torso and arms and dip down on the hips.
Labels:
Animate,
Animation,
Animation Time!,
Grasshopper,
Jump,
Jumpvember,
Walk,
Walk a Day,
Walk Cycle
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