12.06.2013



Monster Concept Sketch

Pious Walk - Walk a Day

Today's walk is a Pious Walk
Head - very focused forward and up with slight give on the passing position
Chest - compresses slightly on the contact potion
Hips - offset the chest and shift the weight left and right on each passing position
Legs - very straight very rigid to keep with the feel of the character
Feet - low to the ground keeping the leg straight big of rotate
Arms - close to the chest oppose the chest movement
Hands - compressed together subtle rotate in toward the chest on the passing positions pink delay 1 frame to add extra life


12.05.2013




That Stinks Walk - Walk a Day

Today's walk is a That Stinks Walk!
Head - bobs slightly with each contact
Chest - gives a little on the passing position
Hips - little bit of up and down
Legs - pretty vanilla to keep focus on the right hand movement
Feet - step to the beat with a bit of floppy toes
Arms - left arm swinging away with a little breaking of the forearm to add extra fluidity Right arm moving up and down with each step but mostly focusing on the inward and outward movement
Hands - left broken fist to add to the breaking of joints right delay and follow-through of the wrist extended out to the fingers


12.04.2013

Castle Grey - Work in Progress


Crab Walk - Walk a Day

Today's walk is a Crab Walk
Head - pulls back with each step and settles forward delayed a few frames from the hips
Chest - compresses and releases a bit with each step delayed 1 frame from the hips
Hips - bouncy with a decent amount of up and down movement and rotate to offset the chest
Legs - bent and crab like raise up high on each step
Feet - rotate back in anticipation on each step floppy toes
Arms - bent to straight to allow and show weight shifts
Hands - drag a bit with each movement fingers overlap to increase fluidity


12.03.2013




Concept idea for a character in a project I'm working on.