10.11.2015
10.10.2015
Animation Time! - Victor Hart Rig
Today's Inspiration:
I like to go a cafe and draw people to help me build up a variety of designs in my memory. It’s nice because you get away from distractions and it forces you to think. Everyone looks different so there’s always a new subject.
- Garrett Hanna
http://gh-graphics.blogspot.com/
http://gh-graphics.tumblr.com/
Jarrod Showers -
http://www.griffonstorm.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Victor Hart
http://www.creativecrash.com/maya/downloads/character-rigs/c/victor-hart-character-rig-v2/feature_requests#tabs
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Garrett Hanna,
Jarrod Showers,
Victor Hart,
Walk,
Walk a Day,
Walk Cycle
Sticky - Animation Time!
Today's Animation Time features the Sticky Rig.
Head - focused upward, light drag and stick out
Chest - compresses, stretches out, then relaxes
Hips - crouch down, jump up and dangle
Legs - press and push off the wall, then hang down
Feet - slip, then press off the wall, leap up and drop down with overlap in the toes
Arms - push off the platform, reach up and grab the next
Hands - overlap and drag from the swing of the arms and forearms, reach out and grab the platform above with drag in the fingers
Head - focused upward, light drag and stick out
Chest - compresses, stretches out, then relaxes
Hips - crouch down, jump up and dangle
Legs - press and push off the wall, then hang down
Feet - slip, then press off the wall, leap up and drop down with overlap in the toes
Arms - push off the platform, reach up and grab the next
Hands - overlap and drag from the swing of the arms and forearms, reach out and grab the platform above with drag in the fingers
Labels:
Animate,
Animation,
Animation Time!,
Sticky,
Walk,
Walk a Day,
Walk Cycle
10.09.2015
Animation Time! - Sticky Rig
Today's Inspiration:
I don't see myself as an artist, painter but more as a designer
- Patrick Nagel
simplifying, working to get more across with fewer elements
- Elena Millie on Patrick Nagel
He was a driven man who always knew what he wanted
- Jennifer Dumas on Patrick Nagel (wife)
- Patrick Nagel
http://www.patricknagel.com/
https://en.wikipedia.org/wiki/Patrick_Nagel
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Sticky
http://www.creativecrash.com/maya/downloads/character-rigs/c/sticky
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Patrick Nagel,
Sticky,
Walk,
Walk a Day,
Walk Cycle
Hammer Head - Animation Time!
Today's Animation Time features the Hammer Head Rig.
Head - light raise and lower with a little tilt side to side
Chest - raises and puffs with successive movement, a little twist and sway side to side
Tail - whips back and forth with extra overlap and drag
Fins - light forward strokes
Dorsal Fin - slight tilt and wave side to side
Head - light raise and lower with a little tilt side to side
Chest - raises and puffs with successive movement, a little twist and sway side to side
Tail - whips back and forth with extra overlap and drag
Fins - light forward strokes
Dorsal Fin - slight tilt and wave side to side
Labels:
Animate,
Animation,
Animation Time!,
Fish,
Hammer Head,
Shark,
Swim,
Walk,
Walk a Day,
Walk Cycle
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