10.21.2015
Animation Time! - Worm Rig
Today's Inspiration:
we don’t just have to consume the culture that we are offered, we can create our own culture.
- David Mack
https://en.wikipedia.org/wiki/David_W._Mack
https://twitter.com/davidmackkabuki
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Worm
http://www.creativecrash.com/maya/downloads/character-rigs/c/worm_rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
David Mack,
Walk,
Walk a Day,
Walk Cycle,
Worm
Lime Man - Animation Time!
Today's Animation Time features the Lime Man Rig.
Body - extra bounce and tilt side to side, with a little squash and stretch
Legs - Kick up and out with a little overlap and drag
Feet - Flop and drag from the swing and kick of the feet with extra loose toes
Body - extra bounce and tilt side to side, with a little squash and stretch
Legs - Kick up and out with a little overlap and drag
Feet - Flop and drag from the swing and kick of the feet with extra loose toes
Labels:
Animate,
Animation,
Animation Time!,
Lime Man,
Walk,
Walk a Day,
Walk Cycle
10.20.2015
Animation Time! - Lime Man Rig
Today's Inspiration:
The biggest problem for me wasn't painting the actors, I do that stuff all the time.It was drawing that space station! Have to draw all those solar panels and little details made me nuts, especially when I'd get a call from the art director asking if I could turn around a painting in two or three days!
- Bob Larkin
http://boblarkin.blogspot.com/
https://en.wikipedia.org/wiki/Bob_Larkin
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Lime Man
http://www.creativecrash.com/maya/downloads/character-rigs/c/limeman
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Bob Larkin,
Lime Man,
Walk,
Walk a Day,
Walk Cycle
Alfred - Animation Time!
Today's Animation Time features the Alfred Rig.
Head - light side to side
Chest - slight twist and compress
Hips - medium up and down, rotate to offset the chest
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - Left arm holds the tablet, Right arm medium swing
Hands - Left hand holds on to the tablet with a little compress in the fingers and tap in the thumb, Right hand overlaps and drags from the swing of the arm and forearm extending into the fingers and thumb
Head - light side to side
Chest - slight twist and compress
Hips - medium up and down, rotate to offset the chest
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - Left arm holds the tablet, Right arm medium swing
Hands - Left hand holds on to the tablet with a little compress in the fingers and tap in the thumb, Right hand overlaps and drags from the swing of the arm and forearm extending into the fingers and thumb
Labels:
Alfred,
Animate,
Animation,
Animation Time!,
Walk,
Walk a Day,
Walk Cycle
10.19.2015
Subscribe to:
Posts (Atom)


