3.07.2016
Animation Time! - Tusk Rig
Today's Inspiration:
Actually I like to draw everything,
- Juan Gimenez
http://www.juangimenez.com/
https://youtu.be/RyTJBgLdkrU
https://en.wikipedia.org/wiki/Juan_Gim%C3%A9nez
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Tusk
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Dota,
Dota 2,
Juan Gimenez,
Tusk,
Walk,
Walk a Day,
Walk Cycle
3.06.2016
Duck - Animation Time!
Today's Animation Time features the Duck character Rig.
Head - light bobble side to side and drag on the hop
Chest - light bounce and tip side to side
Hips - extra bouncy, rotate to offset the chest
Legs - low smalls steps, with a little hop
Feet - drag back on the passing position, land with a little overlap in the toes, slap down on the hop
Tail - wiggles back and forth, drags and bounces on the hop
Head - light bobble side to side and drag on the hop
Chest - light bounce and tip side to side
Hips - extra bouncy, rotate to offset the chest
Legs - low smalls steps, with a little hop
Feet - drag back on the passing position, land with a little overlap in the toes, slap down on the hop
Tail - wiggles back and forth, drags and bounces on the hop
Labels:
Animate,
Animation,
Animation Time!,
Duck,
Walk,
Walk a Day,
Walk Cycle
Animation Time! - Duck Rig
Today's Inspiration:
You have to love your craft.
- Francisco V. Coching
https://www.lambiek.net/artists/c/coching_francisco.htm
https://en.wikipedia.org/wiki/Francisco_Coching
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Duck
http://www.davidoreilly.com/downloads/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Duck,
Francisco V. Coching,
Walk,
Walk a Day,
Walk Cycle
Cop - Animation Time!
Today's Animation Time features the Cop Rig.
Head - focused forward, with a few little quick no head shakes
Chest - puffed out, light compress and twist
Hips - rotate to offset the chest and favor the front planted step
Legs - low medium backward steps
Feet - drag back on the passing position
Arms - left arm bent inward with a little swing, right arm extended outward, relaxes a bit then juts out again
Hands - overlap and drag from the movement of the arms and forearms
Head - focused forward, with a few little quick no head shakes
Chest - puffed out, light compress and twist
Hips - rotate to offset the chest and favor the front planted step
Legs - low medium backward steps
Feet - drag back on the passing position
Arms - left arm bent inward with a little swing, right arm extended outward, relaxes a bit then juts out again
Hands - overlap and drag from the movement of the arms and forearms
Labels:
Animate,
Animation,
Animation Time!,
Backward,
Cop,
Halt,
Walk,
Walk a Day,
Walk Cycle
3.05.2016
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