3.08.2016
Animation Time! - Jagged Vision Rig
Today's Inspiration:
I had so much fun producing
- Earl Norem
https://en.wikipedia.org/wiki/Earl_Norem
http://www.earlnorem.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Jagged Vision
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Dota,
Dota 2,
Earl Norem,
Jagged Vision
Tusk - Animation Time!
Today's Animation Time features the Tusk Rig.
Head - light swing and sway side to side
Chest - rotated to favor the left side, light sway and twist
Hips - rotate to offset the chest and allow for the next step, light up and down
Legs - low small steps
Feet - drag back on the passing position, land with a little toe flop
Arms - left arm leads the movement, right arm held out and near the side with a little bounce and sway
Hands - left hand planted on the ground, drags back and lands with a little recoil in the fingers and thumb, right hand overlaps and drags from the movement of the arm and forearm extending into the fingers and thumb
Head - light swing and sway side to side
Chest - rotated to favor the left side, light sway and twist
Hips - rotate to offset the chest and allow for the next step, light up and down
Legs - low small steps
Feet - drag back on the passing position, land with a little toe flop
Arms - left arm leads the movement, right arm held out and near the side with a little bounce and sway
Hands - left hand planted on the ground, drags back and lands with a little recoil in the fingers and thumb, right hand overlaps and drags from the movement of the arm and forearm extending into the fingers and thumb
Labels:
Animate,
Animation,
Animation Time!,
Dota,
Dota 2,
Tusk,
Walk,
Walk a Day,
Walk Cycle
3.07.2016
Animation Time! - Tusk Rig
Today's Inspiration:
Actually I like to draw everything,
- Juan Gimenez
http://www.juangimenez.com/
https://youtu.be/RyTJBgLdkrU
https://en.wikipedia.org/wiki/Juan_Gim%C3%A9nez
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Tusk
http://steamcommunity.com/sharedfiles/filedetails/?id=187943419
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Dota,
Dota 2,
Juan Gimenez,
Tusk,
Walk,
Walk a Day,
Walk Cycle
3.06.2016
Duck - Animation Time!
Today's Animation Time features the Duck character Rig.
Head - light bobble side to side and drag on the hop
Chest - light bounce and tip side to side
Hips - extra bouncy, rotate to offset the chest
Legs - low smalls steps, with a little hop
Feet - drag back on the passing position, land with a little overlap in the toes, slap down on the hop
Tail - wiggles back and forth, drags and bounces on the hop
Head - light bobble side to side and drag on the hop
Chest - light bounce and tip side to side
Hips - extra bouncy, rotate to offset the chest
Legs - low smalls steps, with a little hop
Feet - drag back on the passing position, land with a little overlap in the toes, slap down on the hop
Tail - wiggles back and forth, drags and bounces on the hop
Labels:
Animate,
Animation,
Animation Time!,
Duck,
Walk,
Walk a Day,
Walk Cycle
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