Bandido anticipates the jump and crouches down. He then leaps over the wall with the left foot dragging and a little swing upward in the arms. After the jump he lands with a bit of recoil and overlap in the root and upper parts of the body.
Showing posts with label Bandido. Show all posts
Showing posts with label Bandido. Show all posts
11.10.2015
Bandido - Animation Time!
Today's Animation Time features the Bandido Rig.
Bandido anticipates the jump and crouches down. He then leaps over the wall with the left foot dragging and a little swing upward in the arms. After the jump he lands with a bit of recoil and overlap in the root and upper parts of the body.
Bandido anticipates the jump and crouches down. He then leaps over the wall with the left foot dragging and a little swing upward in the arms. After the jump he lands with a bit of recoil and overlap in the root and upper parts of the body.
Labels:
Animate,
Animation,
Animation Time!,
Bandido,
Jump,
Jumpvember,
Walk,
Walk a Day,
Walk Cycle
11.09.2015
Animation Time! - Bandido Rig
Today's Inspiration:
for a dedicated artist, it cannot be done in a mediocre manner, either you do it well or you don't do it at all.
- Jose Ladrönn
http://ladronn.com/
https://en.wikipedia.org/wiki/Jos%C3%A9_Ladr%C3%B6nn
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Bandido
http://www.creativecrash.com/maya/downloads/character-rigs/c/bandido-maya-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
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Labels:
Animate,
Animation,
Animation Time!,
Bandido,
Jose Ladronn,
José Ladrönn,
Jumpvember,
Walk,
Walk a Day,
Walk Cycle
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