The Turrent pulls up and glances over at the box. It then leans over and examines it. After studying the box, it then unleashes a few rounds to no avail. At which point it stretches out even further, shoots one last kill shot, and reholsters itself.
Showing posts with label Turrent. Show all posts
Showing posts with label Turrent. Show all posts
2.10.2016
Turrent - Animation Time!
Today's Animation Time features the Turrent Rig.
The Turrent pulls up and glances over at the box. It then leans over and examines it. After studying the box, it then unleashes a few rounds to no avail. At which point it stretches out even further, shoots one last kill shot, and reholsters itself.
The Turrent pulls up and glances over at the box. It then leans over and examines it. After studying the box, it then unleashes a few rounds to no avail. At which point it stretches out even further, shoots one last kill shot, and reholsters itself.
Labels:
Animate,
Animation,
Animation Time!,
Gun,
Shoot,
Shot,
Turrent,
Turret,
Walk,
Walk a Day,
Walk Cycle
2.09.2016
Animation Time! - Turrent Rig
Today's Inspiration:
you have to do with what you’re dealt.
- Philippe Druillet
https://en.wikipedia.org/wiki/Philippe_Druillet
http://www.druillet.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Turrent
http://www.3dfiggins.com/Resources/FreeRigs/index.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Phillippe Druillet,
Turrent,
Walk,
Walk a Day,
Walk Cycle
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