NtMonkey slouches down and anticipates the jump. He then leaps upward with feet dragging and arms pulling inward. Just as he starts to drag back down the feet and hands slap back against the pillars and keep him held up.
Showing posts with label ntMonkey. Show all posts
Showing posts with label ntMonkey. Show all posts
11.19.2015
ntMonkey - Animation Time!
Today's Animation Time features the ntMonkey rig.
NtMonkey slouches down and anticipates the jump. He then leaps upward with feet dragging and arms pulling inward. Just as he starts to drag back down the feet and hands slap back against the pillars and keep him held up.
NtMonkey slouches down and anticipates the jump. He then leaps upward with feet dragging and arms pulling inward. Just as he starts to drag back down the feet and hands slap back against the pillars and keep him held up.
Labels:
Animate,
Animation,
Animation Time!,
Jump,
Jumpvember,
Monkey,
ntMonkey,
Walk,
Walk a Day,
Walk Cycle
11.18.2015
Animation Time! - ntMonkey Rig
Today's Inspiration:
For me, the perfect film has no dialogue at all. It's purely a visual, emotional, visceral kind of experience. And I think one can create wonderful depth and meaning and communication without using words. I started out as an illustrator and a cartoonist and caricature artist, as for me the visual is primary.
- Bill Plympton
http://www.plymptoons.com/
https://twitter.com/plymptoons
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - ntMonkey
http://www.creativecrash.com/maya/downloads/character-rigs/c/ntmonkey
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Labels:
Animate,
Animation,
Animation Time!,
Bill Plympton,
Jump,
Jumpvember,
Monkey,
ntMonkey,
Walk,
Walk a Day,
Walk Cycle
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