Teddy anticipates the kick then hops up and kicks out. When he kicks out his arms pull in and flap out as the foot beings to drop. The hips then shoot down and recoil back up with reverberations extending throughout the body.
12.17.2015
Teddy 1.0 - Animation Time!
Today's Animation Time features the Teddy 1.0 Rig.
Teddy anticipates the kick then hops up and kicks out. When he kicks out his arms pull in and flap out as the foot beings to drop. The hips then shoot down and recoil back up with reverberations extending throughout the body.
Teddy anticipates the kick then hops up and kicks out. When he kicks out his arms pull in and flap out as the foot beings to drop. The hips then shoot down and recoil back up with reverberations extending throughout the body.
Labels:
Animate,
Animation,
Animation Time!,
Karate,
Kick,
Teddy,
Teddy 1.0,
Walk,
Walk a Day,
Walk Cycle
12.16.2015
Animation Time! - Teddy 1.0 Rig
Today's Inspiration:
I’m a full time student. The goal is to be the best that I can be given the time I have here and to see how far the experience takes me.
- Arthur Suydam
http://www.arthursuydam.com/
https://en.wikipedia.org/wiki/Arthur_Suydam
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Teddy 1.0
http://www.creativecrash.com/maya/downloads/character-rigs/c/teddy
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Labels:
Animate,
Animation,
Animation Time!,
Arthur Suydam,
Teddy,
Teddy 1.0,
Walk,
Walk a Day,
Walk Cycle
Human Male - Animation Time!
Today's Animation Time features the Human Male Rig.
Head - tilted down and focused forward, with a light bounce
Chest - bent over, light compress and release
Hips - rotate to offset the chest and allow for the next step
Legs - Right leg leads, Left leg drags
Feet - Right foot drags back and lands heavily, with a little overlap in the toe, Left foot drags back and scoots forward with a little slide flop
Arms - left arm hangs down with a little swing, right arm bent upward with a little swing and keep alive
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - tilted down and focused forward, with a light bounce
Chest - bent over, light compress and release
Hips - rotate to offset the chest and allow for the next step
Legs - Right leg leads, Left leg drags
Feet - Right foot drags back and lands heavily, with a little overlap in the toe, Left foot drags back and scoots forward with a little slide flop
Arms - left arm hangs down with a little swing, right arm bent upward with a little swing and keep alive
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Human Male,
Walk,
Walk a Day,
Walk Cycle
12.15.2015
Animation Time! - Human Male Rig
Today's Inspiration:
Like with everything I do, it's just a question of seeing it work in my mind and spending as long as it takes to make it work on paper.
- Frank Quitely
https://en.wikipedia.org/wiki/Frank_Quitely
http://www.dccomics.com/talent/frank-quitely
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Human Male
http://www.creativecrash.com/maya/downloads/character-rigs/c/humanmale
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Labels:
Animate,
Animation,
Animation Time!,
Frank Quitely,
Human Male,
Walk,
Walk a Day,
Walk Cycle
Flex - Animation Time!
Today's Animation Time features the Flex Rig.
Head - light dip down and flop back
Chest - bent over, carrying the brunt of the weight
Hips - rotate to offset the chest and allow fore the next step
Legs - low medium labored steps
Feet - drag back on the passing position, land with a little toe flop
Arms - hold up the box
Hands - press against the box light slip and keep alive
Head - light dip down and flop back
Chest - bent over, carrying the brunt of the weight
Hips - rotate to offset the chest and allow fore the next step
Legs - low medium labored steps
Feet - drag back on the passing position, land with a little toe flop
Arms - hold up the box
Hands - press against the box light slip and keep alive
Labels:
Animate,
Animation,
Animation Time!,
Box,
Carry,
Flex,
Lift,
Walk,
Walk a Day,
Walk Cycle
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