Mecha girl crouches down and anticipates the jump. She then leaps upward with arms dragging, throws her arms up and twirls around. Once she is almost fully spun around she pounds back down on the ground with a little recoil throughout the body.
Showing posts with label Mecha Girl. Show all posts
Showing posts with label Mecha Girl. Show all posts
2.17.2016
Mecha Girl - Animation Time!
Today's Animation Time features the Mecha Girl Rig.
Mecha girl crouches down and anticipates the jump. She then leaps upward with arms dragging, throws her arms up and twirls around. Once she is almost fully spun around she pounds back down on the ground with a little recoil throughout the body.
Mecha girl crouches down and anticipates the jump. She then leaps upward with arms dragging, throws her arms up and twirls around. Once she is almost fully spun around she pounds back down on the ground with a little recoil throughout the body.
Labels:
Animate,
Animation,
Animation Time!,
Jump,
Mech,
Mecha Girl
2.16.2016
Animation Time! - Mecha Girl Rig
Today's Inspiration:
one’s imagination is actually where most of our sense of reality resides.
- Keith Thompson
http://www.keiththompsonart.com/
http://keithwormwood.deviantart.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mecha Girl
http://www.3dfiggins.com/Resources/FreeRigs/index.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
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Labels:
Animate,
Animation,
Animation Time!,
Girl,
Jump,
Keith Thompson,
Mech,
Mecha,
Mecha Girl,
Walk,
Walk a Day,
Walk Cycle
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