Mecha girl crouches down and anticipates the jump. She then leaps upward with arms dragging, throws her arms up and twirls around. Once she is almost fully spun around she pounds back down on the ground with a little recoil throughout the body.
Showing posts with label Mech. Show all posts
Showing posts with label Mech. Show all posts
2.17.2016
Mecha Girl - Animation Time!
Today's Animation Time features the Mecha Girl Rig.
Mecha girl crouches down and anticipates the jump. She then leaps upward with arms dragging, throws her arms up and twirls around. Once she is almost fully spun around she pounds back down on the ground with a little recoil throughout the body.
Mecha girl crouches down and anticipates the jump. She then leaps upward with arms dragging, throws her arms up and twirls around. Once she is almost fully spun around she pounds back down on the ground with a little recoil throughout the body.
Labels:
Animate,
Animation,
Animation Time!,
Jump,
Mech,
Mecha Girl
2.16.2016
Animation Time! - Mecha Girl Rig
Today's Inspiration:
one’s imagination is actually where most of our sense of reality resides.
- Keith Thompson
http://www.keiththompsonart.com/
http://keithwormwood.deviantart.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mecha Girl
http://www.3dfiggins.com/Resources/FreeRigs/index.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Girl,
Jump,
Keith Thompson,
Mech,
Mecha,
Mecha Girl,
Walk,
Walk a Day,
Walk Cycle
2.13.2016
Mech V4 - Animation Time!
Today's Animation Time features the Mech V4 rig.
Base - medium raise and drop with a little overlapping rotate and drag in the roll bars
Legs - slow heavy steps
Feet - drag back on the passing position, land toe first and slam into the ground
Chain - light drop and swing overlapping the movement of the base
Base - medium raise and drop with a little overlapping rotate and drag in the roll bars
Legs - slow heavy steps
Feet - drag back on the passing position, land toe first and slam into the ground
Chain - light drop and swing overlapping the movement of the base
Labels:
Animate,
Animation,
Animation Time!,
Mech,
Mech V4,
Robot,
Walk,
Walk a Day,
Walk Cycle
2.12.2016
Animation Time! - Mech V4 Rig
Today's Inspiration:
Do you stop being an artist on weekends?
- Alfredo Alcala
https://en.wikipedia.org/wiki/Alfredo_Alcala
https://www.lambiek.net/artists/a/alcala_a.htm
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mech V4
http://www.3dfiggins.com/Resources/FreeRigs/index.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Alfredo Alcala,
Animate,
Animation,
Animation Time!,
Mech,
Mech V4,
Walk,
Walk a Day,
Walk Cycle
Subscribe to:
Posts (Atom)