6.05.2015

Skybot Walk - Walk a Day

Today's walk is a Skybot Walk.
Head - turns to cam, then away,
Gun - overlap and drag from the turn of the head
Body - light compress and bounce, rotates to offset the chest
Arms - light compress and drag
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers



6.04.2015


Stellarella!

Who can save the universe?!



Rig courtesy of the wonderful folks over at Animation Mentor!
http://www.animationmentor.com/

Muisc from the amazing Legend of Kyrandia series.
http://en.wikipedia.org/wiki/The_Legend_of_Kyrandia

Whale Walk - Walk a Day

Today's walk is a whale walk.
Head - light bounce and sway side to side
Chest - bounce up and leans to favor the next move
Tail - flops and offsets from the movement of the chest to propel the movement forward, with extra drag and successive overlap
Fins - rotate side to side with a little tilt and drag, to help direct the movement
Dorsal fin - light side to side twist and rotate, offsetting the movement of the chest


Animation Time! - Skybot Rig


Today's Inspiration:
"I'd love to think of the quality of my work as fine art. On the other hand, I'm in the wrong field. That's because of people and their judgments. If you illustrate a book, you're an illustrator. I'd like to think of Fine Art as being what it sounds like - fine. Quality. There are fine artists that do comics, there are fine artists that do classical art, there are fine artists that do illustration and yet, if they're in a certain field they think of themselves as fine artists when they could be terrible artists. It's the quality of art that counts. Whether it has all the great elements that make great art: the color, the design, the composition, the emotion it creates, all those things. If it doesn't do that, I don't care how skillfully done it is."

- Frank Frazetta
http://www.amazon.com/Frazetta-Sketchbook-Frank/dp/1934331562/ref=sr_1_2?ie=UTF8&qid=1433405230&sr=8-2&keywords=frank+frazetta+sketchbook

Program - Maya 2014

Rig - Skybotx
http://www.creativecrash.com/maya/downloads/character-rigs/c/skybotx

Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


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6.03.2015


Caveman Walk - Walk a Day

Today's Walk is a Caveman Walk.
Head - light side to side sway and twist, extra overlap and drag on the jaw
Chest - light squash and stretch side to side 
Hips - lead the movement, extra bounce and sway
Legs - wide gait, medium low steps
Feet - drag back on the passing position, heavy landing with extra overlap on the toes
Arms - hang down and held out, light swing and sway
Hands - drag down, overlap and sway from the swing of the arms and forearms extending into the fingers and thumbs