5.27.2015
5.26.2015
Animation Time - Giraffe Walk!
Today's Inspiration:
Winsor McCay -
“The principle factor in my success has been an absolute desire to draw constantly. I never decided to be an artist. Simply, I couldn't stop myself from drawing. I drew for my own pleasure. I never wanted to know whether or not someone liked my drawings. I have never kept one of my drawings. I drew on walls, the school blackboard, odd bits of paper, the walls of barns. Today I'm still as fond of drawings as when I was a kid - and that was a long time ago - but, surprising as it may seem, I never thought about the money I would receive for my drawings. I simply drew them.”
http://www.goodreads.com/author/quotes/224293.Winsor_McCay
https://www.youtube.com/watch?v=TGXC8gXOPoU
Program -
Maya 2014
Rig -
Willhelm the Giraffe
Animator's Bibles:
Character Animation Crash Course
Illusion of Life
Animator's Survival Kit
12 Principles of Animation
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Giraffe,
giraffe walk,
Walk,
Walk a Day,
Walk Cycle,
Wilhelm,
Winsor McCay
Chicken Walk - Walk a Day
Today's Walk is a Chicken Walk.
Head - light bounce and sway with overlap and drag on the beak
Chest - light compress and twist side to side
Hips - rotate to offset the chest with a little bounce and drag on the tail feathers
Legs - low small steps
Feet - drag back and down on the passing position land with extra drag and overlap on the talons
Wings - light flap and sway
Wingtips - extra bounce and wave overlapping the movement of the wings
Head - light bounce and sway with overlap and drag on the beak
Chest - light compress and twist side to side
Hips - rotate to offset the chest with a little bounce and drag on the tail feathers
Legs - low small steps
Feet - drag back and down on the passing position land with extra drag and overlap on the talons
Wings - light flap and sway
Wingtips - extra bounce and wave overlapping the movement of the wings
Labels:
Animate,
Animation,
Chicken,
Chicken Walk,
Hen,
Rooster,
Walk,
Walk a Day,
Walk Cycle
Animus Walk - Walk a Day
Today's Walk is an Animus Walk.
Head - light bounce and raise, with extra overlap and drag on the jaw
Chest - extra side to side rotate and twist to allow for the next forward movement
Hips - light bounce, rotate to offset the chest and allow for the next step
Legs - low medium bent steps
Feet - drag back on the passing position land with a little flop
Tail - side to side sway and twist, extra swing and drag toward the end of the tail
Head - light bounce and raise, with extra overlap and drag on the jaw
Chest - extra side to side rotate and twist to allow for the next forward movement
Hips - light bounce, rotate to offset the chest and allow for the next step
Legs - low medium bent steps
Feet - drag back on the passing position land with a little flop
Tail - side to side sway and twist, extra swing and drag toward the end of the tail
Labels:
Animate,
Animation,
Animus,
Animus Walk,
Lizard,
Reptile,
Walk,
Walk a Day,
Walk Cycle
Animation Time! - Chicken Rig
Today's Inspiration:
Hans Liska
Program - Maya 2014
Rig - Chicken Rig
Animator's Bibles:
Character Animation Crash Course
Illusion of Life
Animator's Survival Kit
12 Principles of Animation
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Chicken,
Chicken Rig,
How to,
Live,
Stream,
Walk,
Walk a Day,
Walk Cycle
5.25.2015
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