7.10.2015
7.09.2015
Animation Time! - Fishtank Face Rig
Today's Inspiration:
My night thoughts lately have been along the lines of: “Do I have it in me to do another computer game? Is this what I want to do? Can I do it? What if the code-writing part of my brain has atrophied? Will I fail ignominiously? Should I just turn to screenwriting full-time?”
It doesn’t really matter a whole lot what they think – I’m the one that has to do it – but it sure as hell wouldn’t hurt to have them enthusiastic. In a few months I should have something to thrill them.
- Jordan Mechner
http://www.jordanmechner.com/
http://www.jordanmechner.com/downloads/makpopsample.pdf
Prince of Persia
https://youtu.be/zjR_AhxPnVM
Program - Maya 2010
Rig - Fishtank Face
http://www.davidoreilly.com/downloads/
Animator's Bibles:
Character Animation Crash Course -
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Victor Walk - Walk a Day
Today's Walk is a Victor Walk.
Head - light tilt side to side, with a little bounce and overlap on the jaw
Chest - puffed out, light sway and twist side to side
Hips - rotate to offset the chest, light delay, twist to favor the next step
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - loosely bent, with a medium swing
Hands - relaxed clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light tilt side to side, with a little bounce and overlap on the jaw
Chest - puffed out, light sway and twist side to side
Hips - rotate to offset the chest, light delay, twist to favor the next step
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - loosely bent, with a medium swing
Hands - relaxed clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Victor,
Victor Walk,
Walk,
Walk a Day,
Walk Cycle
7.08.2015
Animation Time! - Victor Rig
Today's Inspiration:
... in order to maintain my enthusiasm, to start all over every time. I can’t forget what I’ve already done and learned. But I have to do something different enough that I feel like I’m learning again. That’s what makes the work interesting to me, and that’s what makes me want to go back to the drawing table.
- Chris Van Allsburg
http://hmhbooks.com/chrisvanallsburg/
Jumanji
https://youtu.be/6HWh9zjFRxE
Program - Maya 2014
Rig - Victor
http://www.cgspectrum.com/apply_free_lessons_1_animation
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Chris Van Allsberg,
Guide,
How to,
Jumanji,
Live,
Tutorial,
Victor,
Walk,
Walk a Day,
Walk Cycle
Sniper Walk - Walk a Day
Today's Walk is a Sniper Walk.
Head - leaned forward, light tip and bounce side to side with a little overlap in the beard
Chest - bent over and pulled back, light twist and compress side to side
Hips - hung down, rotate to offset the chest, light tip and bounce side to side
Legs - low medium-wide gait steps
Feet - drag back on the passing position, land with a little toe flop
Arms - pulled back, rest on the gun, light up and down and keep alive
Hands - dangle downward over the top of the gun, overlap and drag from the sway and bounce of the arms and forearms extending into the fingers and thumbs
Head - leaned forward, light tip and bounce side to side with a little overlap in the beard
Chest - bent over and pulled back, light twist and compress side to side
Hips - hung down, rotate to offset the chest, light tip and bounce side to side
Legs - low medium-wide gait steps
Feet - drag back on the passing position, land with a little toe flop
Arms - pulled back, rest on the gun, light up and down and keep alive
Hands - dangle downward over the top of the gun, overlap and drag from the sway and bounce of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Dota,
Dota 2,
Sniper,
Sniper Walk,
Walk,
Walk a Day,
Walk Cycle
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