Showing posts with label World Zombination. Show all posts
Showing posts with label World Zombination. Show all posts

6.20.2015

Brute Walk - Walk a Day

Today's Walk is a Brute Walk.
Head - light tilt side to side
Chest - puffed out, light tilt and compress side to side
Hips - rotate to offset the chest, extra side to side sway
Legs - low small inward steps
Feet - on tippy toes, rotated inward, drag back on the passing position land with a little toe flop
Arms - bent, held out to the side, slight sway side to side
Hands - held out, light overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs



6.19.2015

Animation Time! - Brute Rig


Today's Inspiration:
“Animation is very slow. When you’re an actor, you depend on spontaneity in a scene
and it’s hard to work up spontaneity when you’re doing separate drawings.
The faster you work, the more spontaneity, and that was one of the secrets of the early
Ferguson animation drawings. He could draw almost as fast as he could think.”

“I thought Pinocchio was harder for everybody than Snow White. We finished Snow White and we said
‘Ha. We can do features!’ And everybody went into Pinocchio with this great load of confidence.
Boy, six months later we found out, and Walt found out,
that what you learn in one picture doesn’t necessarily work in the next picture.”

- Ward Kimball
http://wardkimball.tumblr.com/
https://youtu.be/YBORMx3nOmY

World Zombination
https://twitter.com/playzombination

Sterling Reames
https://twitter.com/SterlingReames

Program - Maya 2014

Rig - Proletariat - Brute


Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos

Squidfingers Walk - Walk a Day

Today's Walk is a Squidfingers Walk.
Head - light sway and tilt side to side
Chest - light swing and sway side to side
Hips - offset the movement of the chest with a little extra drag
Legs - dangle downward, overlap the movement of the hips
Feet - hang downward, overlap and sway from the movement of the   shins and thighs
Arms - pressed downward, light tilt and squash and stretch
Squid hands - pressed into the ground, scoot and crawl forward, extra floppy squid fingers



6.17.2015

Zombination Walk - Walk a Day

Today's Walk is a Zombination Walk.
Head - extra side to side sway and tilt
Chest - bent over, light side to side twist and rotate
Hips - rotate to offset the chest and allow for the next step
Legs - rotated inward, low medium steps
Feet - rotated inward drag back on the passing position land with a little toe flop
Arms - held down and out, light swing
Hands - drag down and out, light swing overlapping the movement of the arms and forearms extending into the fingers and thumbs
Tongue -  drags down, light side to side sway and twist
Belly - overlaps and flops from the movement of the chest




6.16.2015

Animation Time! - Zombination Rig



Today's Inspiration:
“They love to see the drawings move and the characters think,”

“Remember that! It’s what they like to see in our scenes.
We should always let them see what the characters were thinking!”

1. Appeal in drawing.
2. Staging.
3. Most interesting way?
4. Is it the most entertaining way?
5. Are you in character?
6. Are you advancing the character?
7. Is it the simplest statement of the main idea of this scene?
8. Is the story point clear?
9. Are the secondary actions working with the main action?
10. Is the presentation best for the medium?
11. Does it have 2 dimensional clariy?
12. Does it have 3 dimensional solidity?
13. Does it have 4 dimensional drawing?
14. Are you trying to do something that shouldn’t be attempted?

- Fred Moore
https://youtu.be/qEhSxLoMGnk
https://50mostinfluentialdisneyanimators.wordpress.com/2011/11/12/4-fred-moore/
http://www.imdb.com/name/nm0601216/

Program - Maya 2014

Rig - World Zombination Character Rig
http://proletariat.com/blog/2014/01/09/world-zombination-character-rig-postmortem/

Animator's Bibles:

Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos