Showing posts with label Brute. Show all posts
Showing posts with label Brute. Show all posts

6.20.2015

Brute Walk - Walk a Day

Today's Walk is a Brute Walk.
Head - light tilt side to side
Chest - puffed out, light tilt and compress side to side
Hips - rotate to offset the chest, extra side to side sway
Legs - low small inward steps
Feet - on tippy toes, rotated inward, drag back on the passing position land with a little toe flop
Arms - bent, held out to the side, slight sway side to side
Hands - held out, light overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs



6.19.2015

Animation Time! - Brute Rig


Today's Inspiration:
“Animation is very slow. When you’re an actor, you depend on spontaneity in a scene
and it’s hard to work up spontaneity when you’re doing separate drawings.
The faster you work, the more spontaneity, and that was one of the secrets of the early
Ferguson animation drawings. He could draw almost as fast as he could think.”

“I thought Pinocchio was harder for everybody than Snow White. We finished Snow White and we said
‘Ha. We can do features!’ And everybody went into Pinocchio with this great load of confidence.
Boy, six months later we found out, and Walt found out,
that what you learn in one picture doesn’t necessarily work in the next picture.”

- Ward Kimball
http://wardkimball.tumblr.com/
https://youtu.be/YBORMx3nOmY

World Zombination
https://twitter.com/playzombination

Sterling Reames
https://twitter.com/SterlingReames

Program - Maya 2014

Rig - Proletariat - Brute


Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life


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