1.31.2016
Animation Time! - Super Gramps Rig
Today's Inspiration:
I always think about what my work wants to say and then I design to communicate that feeling,
- Sachin Teng
http://www.sachinteng.com/
http://sachinteng.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Super Gramps
http://www.rigging101.com/freestuff.htm
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Run,
Run Cycle,
Sachin Teng,
Super Gramps,
Walk,
Walk a Day,
Walk Cycle
Octomall - Animation Time!
Today's Animation Time features the Octomall Rig.
Head - pulls back and pushes forward
Body - scrunches in and drags back
Tentacles - flail out and pull inward from the base outward
Head - pulls back and pushes forward
Body - scrunches in and drags back
Tentacles - flail out and pull inward from the base outward
Labels:
Animate,
Animation,
Animation Time!,
Octomall,
Octopus,
Swim,
Walk,
Walk a Day,
Walk Cycle
1.30.2016
Animation Time! - Octomall Rig
Today's Inspiration:
I’m always miserable about not getting on paper what I’m seeing in my head.
- Mark Schultz
https://en.wikipedia.org/wiki/Mark_Schultz_(comics)
http://fleskpublications.com/flesksite/index.php?route=product/category&path=18_67
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Octomall
http://www.creativecrash.com/maya/downloads/character-rigs/c/octomall
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Mark Schultz,
Octomall,
Octopus,
Swim,
Walk,
Walk a Day,
Walk Cycle
Aero - Animation Time!
Today's Animation Time features the Aero Rig.
Head - light sway and tip side to side
Chest - bent over, light compress and twist
Hips - rotate to offset the chest with a little extra side to side swing
Legs - low medium backward steps
Feet - rotated inward, drag back on the passing position, land toe first
Arms - dangle downward behind the back with a little sway side to side
Hands - hang down and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light sway and tip side to side
Chest - bent over, light compress and twist
Hips - rotate to offset the chest with a little extra side to side swing
Legs - low medium backward steps
Feet - rotated inward, drag back on the passing position, land toe first
Arms - dangle downward behind the back with a little sway side to side
Hands - hang down and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Aero,
Animate,
Animation,
Animation Time!,
Walk,
Walk a Day,
Walk Cycle
1.29.2016
Animation Time! - Aero Rig
Today's Inspiration:
becoming blocked was for novices... I pick up the pencil and begin to draw… something always comes out.
- Juan Jose Ryp
http://juanjoseryp.blogspot.com/
https://en.wikipedia.org/wiki/Juan_Jos%C3%A9_Ryp
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Aero
http://www.creativecrash.com/maya/downloads/character-rigs/c/aero-v-1-updated
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Aero,
Animate,
Animation,
Animation Time!,
Juan Jose Ryp,
Walk,
Walk a Day,
Walk Cycle
Drone Ship - Animation Time!
Today's Animation Time features the Drone Ship.
The drone ship hovers and pulls down lightly. It then shoots up into the air spins and lands back down. After recoiling the drone hovers again until it does a dive and flip. Upon resettling the drone then goes back to hovering.
The drone ship hovers and pulls down lightly. It then shoots up into the air spins and lands back down. After recoiling the drone hovers again until it does a dive and flip. Upon resettling the drone then goes back to hovering.
Labels:
Animate,
Animation,
Animation Time!,
Drone,
Drone Ship,
Hover,
Walk,
Walk a Day,
Walk Cycle
1.28.2016
1.27.2016
Animation Time! - Drone Ship Rig
Today's Inspiration:
no one else is going to care about it the way that I do
- Joe Linsner
http://www.linsner.com/
http://joelinsner.blogspot.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Drone Ship
http://animationbuffet.blogspot.co.uk/search/label/Droneship
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Drone,
Drone Ship,
Joe Linsner,
Walk,
Walk a Day,
Walk Cycle
Thresher - Animation Time!
Today's Animation Time features the Thresher Rig.
Head - light bounce with extra drop in the jaw and clasp in the tusks
Thorax - medium up and down with twist to allow for the next step
Abdomen - rotates to offset the thorax with a little bounce
Front Legs - medium high reaching steps
Middle Legs - drag back and tilt forward during each step
Back Legs - lift up and drag back during each step
Tail - medium whip back and forth
Head - light bounce with extra drop in the jaw and clasp in the tusks
Thorax - medium up and down with twist to allow for the next step
Abdomen - rotates to offset the thorax with a little bounce
Front Legs - medium high reaching steps
Middle Legs - drag back and tilt forward during each step
Back Legs - lift up and drag back during each step
Tail - medium whip back and forth
Labels:
Animate,
Animation,
Animation Time!,
Bug,
Creature,
Insect,
Thresher,
Walk,
Walk a Day,
Walk Cycle
Animation Time! - Thresher Rig
Today's Inspiration:
the best I can do is to honor the story and collaborative process,
work hard and let the cards fall where they may.
- Jose Holder
http://jjcomicstripart.blogspot.com/
http://johjames.deviantart.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Thresher
http://animationbuffet.blogspot.com/2010/05/tresher.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Jose Holder,
Thresher,
Walk,
Walk a Day,
Walk Cycle
Enemy Soldier - Animation Time!
Today's Animation Time features the Enemy Soldier Rig.
Head - light tilt and shift side to side
Chest - crouched over, light compress and twist
Hips - rotate to offset the chest and twist to allow for the next step
Legs - low medium steps
Feet - drag back on the passing position, land with a little overlap in the toes
Arms - Left arm medium swing, right arm held forward with a little sway and keep alive
Hands - Left hand held out, overlaps and drag from the sway of the arm and forearm, Right hand holds the weapon with a subtle sway from the movement of the arm and forearm
Head - light tilt and shift side to side
Chest - crouched over, light compress and twist
Hips - rotate to offset the chest and twist to allow for the next step
Legs - low medium steps
Feet - drag back on the passing position, land with a little overlap in the toes
Arms - Left arm medium swing, right arm held forward with a little sway and keep alive
Hands - Left hand held out, overlaps and drag from the sway of the arm and forearm, Right hand holds the weapon with a subtle sway from the movement of the arm and forearm
Labels:
Animate,
Animation,
Animation Time!,
Enemy Soldier,
Walk,
Walk a Day,
Walk Cycle
1.26.2016
1.25.2016
Animation Time! - Enemy Soldier Rig
Today's Inspiration:
Absolutely. You have no choice but to think differently.
- John Romita Jr
https://en.wikipedia.org/wiki/John_Romita_Jr.
http://www.dccomics.com/talent/john-romita-jr
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Enemy Soldier
http://mk3d.com/wordpress/admin/antiques/repost-some-antiques/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Enemy Soldier,
John Romita Jr.,
Walk,
Walk a Day,
Walk Cycle
Rexxy - Animation Time!
Today's Animation Time features the Rexxy Rig.
Head - light bounce and tip side to side
Chest - puffed out slight sway side to side
Hips - rotate to offset the chest and allow for the next step
Front Legs - medium high steps
Back Legs - low small steps
Tail - light swish back and forth
Head - light bounce and tip side to side
Chest - puffed out slight sway side to side
Hips - rotate to offset the chest and allow for the next step
Front Legs - medium high steps
Back Legs - low small steps
Tail - light swish back and forth
Labels:
Animate,
Animation,
Animation Time!,
Rexxy,
Walk,
Walk a Day,
Walk Cycle
1.24.2016
Animation Time! - Rexxy Rig
Today's Inspiration:
I realized naturally without specific purpose, to relax and enjoy myself.
- Alberto Varanda
http://www.alvaranda.com/
https://fr.wikipedia.org/wiki/Alberto_Varanda
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Rexxy
http://animationbuffet.blogspot.co.uk/2013/05/rexxy.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Alberto Varanda,
Animate,
Animation,
Animation Time!,
Rexxy,
Walk,
Walk a Day,
Walk Cycle
Low Robo - Animation Time!
Today's Animation Time features the Low Robo Rig.
Head - Light tip and tilt
Chest - puffed out extra swing side to side
Hips - medium spin and bounce with drag in the cog
Legs - low medium heavy steps
Feet - drag back on the passing position, land with a heavy toe flop
Arms - medium swing with extra shoulder
Hands - hang down, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - Light tip and tilt
Chest - puffed out extra swing side to side
Hips - medium spin and bounce with drag in the cog
Legs - low medium heavy steps
Feet - drag back on the passing position, land with a heavy toe flop
Arms - medium swing with extra shoulder
Hands - hang down, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Low Robo,
Robo,
Robot,
Walk,
Walk a Day,
Walk Cycle
1.23.2016
Animation Time! - Low Robo Rig
Today's Inspiration:
I try to become more like these whilst contributing my personal viewpoint
- Josh Kirby
http://www.artofjoshkirby.com/
https://en.wikipedia.org/wiki/Josh_Kirby
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Low Robo
http://ilasolomon.topleftpixel.com/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Josh Kirby,
Low Robo,
Walk,
Walk a Day,
Walk Cycle
Deer - Animation Time!
Today's Animation Time features the Deer Rig.
Head - slight tip side to side and bounce
Chest - light up and down and twist to allow for the next step
Hips - sway and twist to allow for the next step
Front Legs - medium high steps
Back Legs - medium more rigid steps
Tail - light bounce and sway
Head - slight tip side to side and bounce
Chest - light up and down and twist to allow for the next step
Hips - sway and twist to allow for the next step
Front Legs - medium high steps
Back Legs - medium more rigid steps
Tail - light bounce and sway
Labels:
Animate,
Animation,
Animation Time!,
Deer,
Walk,
Walk a Day,
Walk Cycle
1.22.2016
Animation Time! - Deer Rig
Today's Inspiration:
Fill those sketchbooks!
- Greig Rapson
http://raps0n.deviantart.com/
http://greigrapson.blogspot.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Deer
http://www.creativecrash.com/maya/downloads/character-rigs/c/deer-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Deer,
Greig Rapson,
Walk,
Walk a Day,
Walk Cycle
Stan - Animation Time!
Today's Animation Time features the Stan Rig.
Head - held up then glances down
Chest - puffed forward and stretched out, light compress and stretch
Hips - light bounce, rotate to offset the chest
Legs - low small side scuffle steps
Feet - drag back and down on the passing position, land with a little toe flop
Arms - light side shuffle moves
Hands - press against the bar, drag on the passing position, land with overlap in the fingers and thumbs
Head - held up then glances down
Chest - puffed forward and stretched out, light compress and stretch
Hips - light bounce, rotate to offset the chest
Legs - low small side scuffle steps
Feet - drag back and down on the passing position, land with a little toe flop
Arms - light side shuffle moves
Hands - press against the bar, drag on the passing position, land with overlap in the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Stan,
Walk,
Walk a Day,
Walk Cycle
1.21.2016
Animation Time! - Stan Rig
Today's Inspiration:
the goal is not only personal expression, but communication of that expression
- Jenny Lerew
http://blackwingdiaries.blogspot.com/
http://blackwingsketch.blogspot.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Stan
http://www.creativecrash.com/maya/downloads/character-rigs/c/stan-rig-standard-biped-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Jenny Lerew,
Stan,
Walk,
Walk a Day,
Walk Cycle
Willy - Animation Time!
Today's Animation Time features the Willy Rig.
Head - light bounce and tip side to side
Chest - bent over, slight side to side twist and sway
Hips - rotate to offset the chest, with a medium bounce
Legs - low small steps
Feet - drag back on the passing position, land with a little toe flop
Arms - hang down with a medium swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light bounce and tip side to side
Chest - bent over, slight side to side twist and sway
Hips - rotate to offset the chest, with a medium bounce
Legs - low small steps
Feet - drag back on the passing position, land with a little toe flop
Arms - hang down with a medium swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Walk,
Walk a Day,
Walk Cycle,
Willy
1.20.2016
Animation Time! - Willy Rig
Today's Inspiration:
Allow your work to take you somewhere unplanned. Don't box yourself in with specific goals.
- Carter Goodrich
http://cartergoodrich.com/
http://www.imdb.com/name/nm0329297/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Willy
http://www.matthewmoore.me.uk/willyrig/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Carter Goodrich,
Walk,
Walk a Day,
Walk Cycle,
Willy
Rockstar - Animation Time!
Today's Animation Time features the Rockstar Rig.
The rockstar jerks his head back and forth with a little up and down in the hips, lift in the toes and dangle and swing in the arms.
The rockstar jerks his head back and forth with a little up and down in the hips, lift in the toes and dangle and swing in the arms.
Labels:
Animate,
Animation,
Animation Time!,
Headbang,
Rockstar,
Walk,
Walk a Day,
Walk Cycle
1.19.2016
Animation Time! - Rockstar Rig
Today's Inspiration:
Don't be afraid to make mistakes.
- Patrick J Jones
http://www.pjartworks.com/
http://pjartworks.deviantart.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Rockstar
http://www.creativecrash.com/maya/downloads/character-rigs/c/rockstar
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Headbang,
Patrick J. Jones,
Rockstar,
Walk,
Walk a Day,
Walk Cycle
Mobot - Animation Time!
Today's Animation Time features the Mobot Rig.
Mobot crouches down and lifts up. Pushing his chest out and head up his body recoils and settles. Once settled he rockets forward with limbs lightly dragging.
Mobot crouches down and lifts up. Pushing his chest out and head up his body recoils and settles. Once settled he rockets forward with limbs lightly dragging.
Labels:
Animate,
Animation,
Animation Time!,
Fly,
Lift,
Mobot,
Robot,
Walk,
Walk a Day,
Walk Cycle
1.18.2016
Animation Time! - Mobot Rig
Today's Inspiration:
you are able to contribute more with so few strokes
- Deskartesmil on Victor De La Fuente
https://es.wikipedia.org/wiki/V%C3%ADctor_de_la_Fuente
http://www.comicartfans.com/comic-artists/victor_de_la_fuente.asp
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mobot
http://www.creativecrash.com/maya/downloads/character-rigs/c/mobot
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Fly,
Mobot,
Robot,
Victor De La Fuente,
Walk,
Walk a Day,
Walk Cycle
Mecanic - Animation Time!
Today's Animation Time features the Mecanic Rig.
Top - tilts side to side
Weapon - side to side swing with a little up and down
Root - Medium up and down with a little twist side to side
Legs - Medium slower steps
Feet - drag back on the passing position, land heavily with overlap on the toes
Top - tilts side to side
Weapon - side to side swing with a little up and down
Root - Medium up and down with a little twist side to side
Legs - Medium slower steps
Feet - drag back on the passing position, land heavily with overlap on the toes
Labels:
Animate,
Animation,
Animation Time!,
Mecanic,
Robot,
Walk,
Walk a Day,
Walk Cycle
1.17.2016
Animation Time! - Mecanic Rig
Today's Inspiration:
If something doesn't creep into a drawing that you're not prepared for, you might as well not have drawn it.
- Edward Gorey
http://www.edwardgoreyhouse.org/
https://en.wikipedia.org/wiki/Edward_Gorey
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mecanic
http://www.creativecrash.com/maya/downloads/character-rigs/c/mecanic_rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Edward Gorey,
Mecanic,
Walk,
Walk a Day,
Walk Cycle
Jon - Animation Time!
Today's Animation Time features the Jon Rig
Head - light bob
Chest - slight twist and sway side to side
Hips - small bounce and rotate to offset the chest
Legs - medium fast kicks
Feet - overlap and drag from the movement of the legs extending into the toes
Arms - big overarching circular moves
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light bob
Chest - slight twist and sway side to side
Hips - small bounce and rotate to offset the chest
Legs - medium fast kicks
Feet - overlap and drag from the movement of the legs extending into the toes
Arms - big overarching circular moves
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Jon,
Swim,
Swimming,
Walk,
Walk a Day,
Walk Cycle
1.16.2016
Animation Time! - Jon Rig
Today's Inspiration:
Beckhoff understood that the design comes first. Everything else flows from that.
- Illustration Art on Harry Beckhoff
http://todaysinspiration.blogspot.com/2010/02/harry-beckhoff-illustrator-you-should.html
http://wulibraries.typepad.com/mghlnews/2011/12/artist-spotlight-harry-beckhoff.html
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Jon
http://www.creativecrash.com/maya/downloads/character-rigs/c/jon
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Harry Beckhoff,
Jon,
Swim,
Swimming,
Walk,
Walk a Day,
Walk Cycle
Dragon - Animation Time!
Today's Animation Time features the Dragon Rig.
Head - hangs low, light bounce and tip up and down
Chest - light compress and tilt up and down
Hips - rotate to offset the chest with a medium bounce
Legs - swing up and drag down
Feet - light bounce, overlap and drag from the bounce of the legs
Wings - medium flap with successive movement from inward to out
Tail - whips up and down with extra flap in the tip
Head - hangs low, light bounce and tip up and down
Chest - light compress and tilt up and down
Hips - rotate to offset the chest with a medium bounce
Legs - swing up and drag down
Feet - light bounce, overlap and drag from the bounce of the legs
Wings - medium flap with successive movement from inward to out
Tail - whips up and down with extra flap in the tip
Labels:
Animate,
Animation,
Animation Time!,
Dragon,
Flap,
Fly,
Tail,
Walk,
Walk a Day,
Walk Cycle
1.15.2016
Animation Time! - Dragon Rig
Today's Inspiration:
Keep working and stop procrastinating. With work comes wisdom, with wisdom comes skill, with skill comes quality.
- Dirk Erik Schulz
http://themrock.tumblr.com/
http://themrock.deviantart.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Dragon
http://www.creativecrash.com/maya/downloads/character-rigs/c/dragon-rig--3
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Dirk Erik Schulz,
Dragon,
Fly,
Walk,
Walk a Day,
Walk Cycle
Fazee - Animation Time!
Today's Animation Time features the Fazee Rig.
Head - medium bounce and tip with extra flop and sway in the hair
Chest - bent over with the belly sticking out
Hips - rotate to offset the chest and allow for the next step
Legs - low medium steps
Feet - drag back on the passing position land heel first
Arms - hang down with a medium swing
Hands - overlap and drag from the swing of the arms
Head - medium bounce and tip with extra flop and sway in the hair
Chest - bent over with the belly sticking out
Hips - rotate to offset the chest and allow for the next step
Legs - low medium steps
Feet - drag back on the passing position land heel first
Arms - hang down with a medium swing
Hands - overlap and drag from the swing of the arms
Labels:
Animate,
Animation,
Animation Time!,
Fazee,
Walk,
Walk a Day,
Walk Cycle
1.14.2016
Animation Time! - Fazee Rig
Today's Inspiration:
Love thy art, poor as it may be, which thou hast learned, and be content with it, thyself neither the tyrant nor the slave of any man... I wouldn't put it quite like that but we would mean the same thing.
- George McManus (Marcus Aurelius)
https://www.lambiek.net/artists/m/mcmanus.htm
https://en.wikipedia.org/wiki/George_McManus
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Fazee
http://www.creativecrash.com/maya/downloads/character-rigs/c/fazee_rig/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Fazee,
George McManus,
Walk,
Walk a Day,
Walk Cycle
Blake - Animation Time!
Today's Animation Time features the Blake Rig.
Head - tilted up, stretches up and out further
Chest - puffed out and pulled back with a little side to side
Hips - rotate to offset the chest, with a little up and down
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - bent and held upward, left arm pulls in and right arm stretches out
Hands - overlap and drag from the movement of the arm and forearm, left hand grips tighter, right hand opens and reaches out
Head - tilted up, stretches up and out further
Chest - puffed out and pulled back with a little side to side
Hips - rotate to offset the chest, with a little up and down
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - bent and held upward, left arm pulls in and right arm stretches out
Hands - overlap and drag from the movement of the arm and forearm, left hand grips tighter, right hand opens and reaches out
Labels:
Animate,
Animation,
Animation Time!,
Blake,
Walk,
Walk a Day,
Walk Cycle
1.13.2016
Animation Time! - Blake Rig
Today's Inspiration:
the imagination can conceive of infinite possibility and grasp
an alternative vision where hope remains undimmed
- on Kay Nielsen
https://en.wikipedia.org/wiki/Kay_Nielsen
http://nielsen.artpassions.net/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Blake
http://www.creativecrash.com/maya/downloads/character-rigs/c/blake
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Blake,
Kay Nielsen,
Walk,
Walk a Day,
Walk Cycle
Plain Girl - Animation Time!
Today's Animation Time features the Plain Girl Rig.
Head - light tip side to side
Chest - puffed out slight twist and sway
Hips - extra swing and sway side to side, rotate to offset the chest
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - hang down move with a medium swing
Hands - dangle downward, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light tip side to side
Chest - puffed out slight twist and sway
Hips - extra swing and sway side to side, rotate to offset the chest
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - hang down move with a medium swing
Hands - dangle downward, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Girl,
Plain,
Plain Girl,
Walk,
Walk a Day,
Walk Cycle
1.12.2016
Animation Time! - Plain Girl Rig
Today's Inspiration:
most of my love of painting comes from discovering the image as I go
- Justin Sweet
http://justinsweet.com/
https://www.facebook.com/Justin-Sweet-Fan-Page-127866570598789/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Plain Girl
http://artofjoe.blogspot.com/2011/02/plain-o-animation-rigs.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Justin Sweet,
Plain Girl,
Walk,
Walk a Day,
Walk Cycle
Plain Boy - Animation Time!
Today's Animation Time features the Plain Boy Rig.
Plain boy swings his arms upward and stretches. Then he droops and bends down to touch his toes with head dragging and arms overlapping. After bending down he then straightens himself back up and settles.
Plain boy swings his arms upward and stretches. Then he droops and bends down to touch his toes with head dragging and arms overlapping. After bending down he then straightens himself back up and settles.
Labels:
Animate,
Animation,
Animation Time!,
Plain Boy,
Reach,
Stretch,
Walk,
Walk a Day,
Walk Cycle
1.11.2016
Animation Time! - Plain Boy Rig
Today's Inspiration:
if you're an "artist" or creator of any kind, that's one of the most empowering things to believe in/work on. nobody's better at being you than YOURSELF. so keep working on being that...
- Kevin Merriman
http://thegreyninja.blogspot.com/
https://www.instagram.com/thegreyninja/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Plain Boy
http://artofjoe.blogspot.com/2011/02/plain-o-animation-rigs.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Kevin Merriman,
Plain Boy,
Stretch,
Walk,
Walk a Day,
Walk Cycle
Acme - Animation Time!
Today's Animation Time features the Acme Rig.
Head - tiny amount of bob, with a little wiggle in the ears
Chest - bent over, fairly rigid with a little side to side give
Hips - light up and down rotate to allow for the next step
Legs - low small steps
Feet - rotated inward, light drag on the passing position, land with a little toe flop
Arms - bent down with a little keep alive
Hands - hang down, left hand rubs the right
Head - tiny amount of bob, with a little wiggle in the ears
Chest - bent over, fairly rigid with a little side to side give
Hips - light up and down rotate to allow for the next step
Legs - low small steps
Feet - rotated inward, light drag on the passing position, land with a little toe flop
Arms - bent down with a little keep alive
Hands - hang down, left hand rubs the right
Labels:
Acme,
Animate,
Animation,
Animation Time,
Walk,
Walk a Day,
Walk Cycle
1.10.2016
Animation Time! - Acme Rig
Today's Inspiration:
It doesn't matter where you come from, if you have a dream and a talent, you should go out there and do it.
- Dermot Power
http://www.dermotpower.com/
https://twitter.com/dermotpower
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Acme
http://www.creativecrash.com/maya/downloads/character-rigs/c/acme-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Rigged Fox - Animation Time!
Today's Animation Time features the Rigged Fox.
Head - light tip and sway side to side, with overlap and bounce in the ears
Chest - pulled back with arch in the belly, light up and down
Hips - light side to side, rotate to offset the chest
Front Legs - medium low backward steps
Back Legs - drag back on the passing position, land with a little toe flop
Tail - medium sway side to side, with a little up and down
Head - light tip and sway side to side, with overlap and bounce in the ears
Chest - pulled back with arch in the belly, light up and down
Hips - light side to side, rotate to offset the chest
Front Legs - medium low backward steps
Back Legs - drag back on the passing position, land with a little toe flop
Tail - medium sway side to side, with a little up and down
Labels:
Animate,
Animation,
Animation Time!,
Fox,
Rigged Fox,
Walk,
Walk a Day,
Walk Cycle
1.09.2016
Animation Time! - Rigged Fox
Today's Inspiration:
no matter what medium one is using... a strong concept is crucial.
- Sydney Hanson
http://www.shannonassociates.com/artist/sydneyhanson
http://sydwiki.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Rigged Fox
http://www.creativecrash.com/maya/downloads/character-rigs/c/rigged-fox-for-maya
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animation Time!,
Fox,
Rigged Fox,
Sydney Hanson,
Walk,
Walk a Day,
Walk Cycle
Rupert - Animation Time!
Today's Animation Time features the Rupert Rig.
Head - medium bounce and tip with extra flop in the ears and nose
Chest - puffed out with a little twist
Hips - extra bounce and rotates to offset the chest
Legs - low kick back steps
Feet - kick back and flop forward with extra overlap in the toes
Arms - medium forward swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - medium bounce and tip with extra flop in the ears and nose
Chest - puffed out with a little twist
Hips - extra bounce and rotates to offset the chest
Legs - low kick back steps
Feet - kick back and flop forward with extra overlap in the toes
Arms - medium forward swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Bunny,
Rabbit,
Run,
Run Cycle,
Rupert,
Walk,
Walk a Day,
Walk Cycle
1.08.2016
Animation Time! - Rupert Rig
Today's Inspiration:
My personal work is usually jump-started by something – either an emotion or an idea - but I tend to play it up beyond what I really feel, just for a stronger effect. Sometimes the emotion in my work is not really something I’m feeling, but just something I want the viewer to feel.
- Jason Chan
http://www.jasonchanart.com/
http://jasonchanart.blogspot.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Rupert
https://www.youtube.com/user/clareswift604
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Bunny,
Jason Chan,
Rabbit,
Rupert,
Walk,
Walk a Day,
Walk Cycle
Cartoon Truck - Animation Time!
Today's Animation Time features the Cartoon Truck Rig.
Front Wheels - Bounce and tip side to side with a little twist
Back Wheels - Bounce with a little tip side to side
Back End - Flops and Bounces
Cab - Extra bounce and sway side to side
Front End - medium bounce and twist
Front Wheels - Bounce and tip side to side with a little twist
Back Wheels - Bounce with a little tip side to side
Back End - Flops and Bounces
Cab - Extra bounce and sway side to side
Front End - medium bounce and twist
Labels:
Animate,
Animation,
Animation Time!,
Car,
Cartoon Truck,
Truck,
Walk,
Walk a Day,
Walk Cycle
1.07.2016
Animation Time! - Cartoon Truck Rig
Today's Inspiration:
all it takes is time and just practice practice practice..
- Andrew Hou
http://njoo.deviantart.com/
http://www.andrewhou.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Cartoon Truck
http://www.creativecrash.com/maya/downloads/character-rigs/c/cartoon-truck
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Andrew Hou,
Animate,
Animation,
Animation Time!,
Cartoon Truck,
Truck,
Walk,
Walk a Day,
Walk Cycle
Finex - Animation Time!
Today's Animation Time features the Finex Rig.
Head - light tilt and bounce with overlap in the nose and hat
Chest - light hunch with extra bounce in the belly
Hips - rotate to offset the chest and allow for the next step
Legs - low medium long steps
Feet - drag back on the passing position, land with a little flop in the toes
Arms - hang down with a medium swing
Hands - dangle downward, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light tilt and bounce with overlap in the nose and hat
Chest - light hunch with extra bounce in the belly
Hips - rotate to offset the chest and allow for the next step
Legs - low medium long steps
Feet - drag back on the passing position, land with a little flop in the toes
Arms - hang down with a medium swing
Hands - dangle downward, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Finex,
Walk,
Walk a Day,
Walk Cycle
1.06.2016
Animation Time! - Finex Rig
Today's Inspiration:
be receptive, admit what you don't know, which few are willing to do.
- Alex Toth
http://www.tothfans.com/
https://en.wikipedia.org/wiki/Alex_Toth
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Finex
http://www.creativecrash.com/maya/downloads/character-rigs/c/finex_rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Alex Toth,
Animate,
Animation,
Animation Time!,
Finex,
Walk,
Walk a Day,
Walk Cycle
Plain Man - Animation Time!
Today's Animation Time features the Plain Man Rig.
Head - light tip forward and out
Chest - puffed out and pulled back, twists to allow for the arm swings
Hips - rotate to offset the chest with a medium bounce
Legs - outstretched medium long running steps
Feet - drag back and flop down with overlap in the toes
Arms - extra wide swing out and back
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light tip forward and out
Chest - puffed out and pulled back, twists to allow for the arm swings
Hips - rotate to offset the chest with a medium bounce
Legs - outstretched medium long running steps
Feet - drag back and flop down with overlap in the toes
Arms - extra wide swing out and back
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Plain Man,
Run,
Running,
Walk,
Walk a Day,
Walk Cycle
1.05.2016
Animation Time! - Plain Man Rig
Today's Inspiration:
every step was interesting in itself, ... and gave me enough confidence and a solid foundation to advance to the next.
- Thomas Brissot
http://thomasbrissot.com/
https://www.artstation.com/artist/thomasbrissot
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Plain Man
http://artofjoe.blogspot.com/2011/02/plain-o-animation-rigs.html
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Plain Man,
Run,
Run Cycle,
Thomas Brissot,
Walk,
Walk a Day,
Walk Cycle
Swarm - Animation Time!
Today's Animation Time features the Swarm Rig.
The swarm curls back and anticipates the jump. He then leaps up and forward with back legs dragging. Landing heavily his body recoils and settles with overlap and drag in the abdomen.
The swarm curls back and anticipates the jump. He then leaps up and forward with back legs dragging. Landing heavily his body recoils and settles with overlap and drag in the abdomen.
Labels:
Animate,
Animation,
Animation Time!,
Bug,
Insect,
Jump,
Spider,
Swarm,
Walk,
Walk a Day,
Walk Cycle
1.04.2016
Animation Time! - Swarm Rig
Today's Inspiration:
No tips, no hints ! Never ! Find your own ! Go your own way. Do what you want and what you like.
- Denis Bodart
http://www.denis-bodart.com/
http://denis.bodart.over-blog.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Swarm
http://dharmindoshi.com/blog-posts/spider-free-maya-rig/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Insect,
Jump,
Spider,
Swarm,
Walk,
Walk a Day,
Walk Cycle
Space Marine - Animation Time!
Today's Animation Time features the Space Marine Rig.
Head - light bounce and dip
Chest - slight slouch, twists and compresses with each step
Hips - rotate to offset the chest and allow for the next step
Legs - medium low steps
Feet - kick back, land with a medium heavy toe flop
Arms - pump and swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - light bounce and dip
Chest - slight slouch, twists and compresses with each step
Hips - rotate to offset the chest and allow for the next step
Legs - medium low steps
Feet - kick back, land with a medium heavy toe flop
Arms - pump and swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Marine,
Space,
Space Marine,
Walk,
Walk a Day,
Walk Cycle
1.03.2016
Animation Time! - Space Marine
Today's Inspiration:
At first I thought to make a traditional helmet, but then I decided that it would be insufficiently fantastic.
- Yuriy Mazurkin
https://www.artstation.com/artist/mazurkin
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Space Marine
http://www.creativecrash.com/maya/downloads/character-rigs/c/space-marine
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Instagram: https://instagram.com/caseyturbos/
Tumblr: http://caseyturbos.tumblr.com/
Labels:
Animate,
Animation,
Animation Time!,
Marine,
Run,
Space,
Space Marine,
Walk,
Walk a Day,
Walk Cycle,
Yuriy Mazurkin
Sinka - Animation Time!
Today's Animation Time features the Sinka Rig.
Head - light tip and tilt side to side
Chest - puffed out, light up and down with a little side to side twist
Hips - rotate and bounce to offset the chest
Legs - low medium steps
Feet - drag back on the passing position, land with a little overlap on the toes
Arms - bent up, light bounce and swing
Hands - loose clench, overlap and drag from the swing and bounce of the arms and forearms extending into the fingers and thumbs
Head - light tip and tilt side to side
Chest - puffed out, light up and down with a little side to side twist
Hips - rotate and bounce to offset the chest
Legs - low medium steps
Feet - drag back on the passing position, land with a little overlap on the toes
Arms - bent up, light bounce and swing
Hands - loose clench, overlap and drag from the swing and bounce of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Sinka,
Walk,
Walk a Day,
Walk Cycle
1.02.2016
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