8.31.2015
Roboter - Animation Time!
Today's Animation Time features the Roboter Rig.
Head - hung down, light side to side head shakes
Chest - bent over, light side to side twist and compress
Hips - rotate to offset the chest and allow for the next step
Legs - low small steps
Feet - drag back on the passing position land with a little overlap in the toes
Arms - left arm hands down with a small swing, right arm propped up near the neck
Hands - left hand overlaps and drags from the swing of the arm and forearm extending into the fingers and thumb, right hand flopped over the back of the neck with a little keep alive extending into the fingers and thumb
Head - hung down, light side to side head shakes
Chest - bent over, light side to side twist and compress
Hips - rotate to offset the chest and allow for the next step
Legs - low small steps
Feet - drag back on the passing position land with a little overlap in the toes
Arms - left arm hands down with a small swing, right arm propped up near the neck
Hands - left hand overlaps and drags from the swing of the arm and forearm extending into the fingers and thumb, right hand flopped over the back of the neck with a little keep alive extending into the fingers and thumb
Labels:
Animate,
Animation,
Animation Time,
Robot,
Roboter,
Roboter Walk,
Walk,
Walk a Day,
Walk Cycle
Animation Time! - Quatchi Rig
Today's Inspiration:
It's not in the draftsmanship, it's in the man. Like I say, a tool is dead. A brush is a dead object. It's in the man. If you want to do it, you do it.
I've never done anything half-heartedly; it's a disservice to me and the audience if I do it half-heartedly.
- Jack Kirby
http://kirbymuseum.org/
https://en.wikipedia.org/wiki/Jack_Kirby
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Quatchi
http://www.creativecrash.com/maya/3d-model/olympic-mascot-quatchi-3d-model
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
comics,
DC,
Jack Kirby,
Kirby,
Marvel,
Olympics,
Quatchi,
Walk,
Walk a Day,
Walk Cycle
8.30.2015
Animation Time! - Roboter Rig
Today's Inspiration:
When you combine realism with the fantastic, you've got a story every time
- Chester Gould
https://en.wikipedia.org/wiki/Chester_Gould
Dick Tracy
http://www.dicktracymuseum.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Roboter
http://www.creativecrash.com/maya/downloads/character-rigs/c/roboter
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Chester Gould,
Dick Tracy,
Roboter,
Walk,
Walk a Day,
Walk Cycle
Adam - Animation Time!
Today's Animation Time features the Adam rig.
Head - light bounce and sway side to side
Chest - bent over lightly, with a little tilt and sway side to side
Hips - rotate to offset the chest and allow for the next backward step
Legs - low medium backwards steps
Feet - drag back on the passing position, land with a little toe flop
Arms - held out, bend in and back, then release
Hands - loose clench, overlap and drag from the movement of the arms and forearms, light grip and release on the fingers
Head - light bounce and sway side to side
Chest - bent over lightly, with a little tilt and sway side to side
Hips - rotate to offset the chest and allow for the next backward step
Legs - low medium backwards steps
Feet - drag back on the passing position, land with a little toe flop
Arms - held out, bend in and back, then release
Hands - loose clench, overlap and drag from the movement of the arms and forearms, light grip and release on the fingers
Labels:
Adam,
Animate,
Animation,
Animation Time!,
Walk,
Walk a Day,
Walk Cycle
8.29.2015
8.28.2015
Animation Time! - Adam Rapid Rig
Today's Inspiration:
OK! You can come out now... the photographer has left...
- Jean Claude Mezieres
http://www.noosfere.org/mezieres/
Valerian and Laureline
https://en.wikipedia.org/wiki/Val%C3%A9rian_and_Laureline
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Adam Rapid Rig
http://www.creativecrash.com/maya/downloads/character-rigs/c/rapid-rig-character-kit
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Robo'o - Animation Time!
Today's Animation Time features the Robo'o Rig.
Chest - light side to side tilt and sway, with a bit of up and down
Legs - medium heavy steps
Feet - drag back and flop down
Arms - light tilt and dangle side to side
Guns - pop out and pull back in
Chest - light side to side tilt and sway, with a bit of up and down
Legs - medium heavy steps
Feet - drag back and flop down
Arms - light tilt and dangle side to side
Guns - pop out and pull back in
Labels:
Animate,
Animation,
Robo'o,
Roboo,
Robot,
Walk,
Walk a Day,
Walk Cycle
8.27.2015
Animation Time! - Robo'o Rig
Today's Inspiration:
practice all the time, learn the fundamentals, and recognize your bad habits or weaknesses
and try and address them as soon as possible.
be professional but persistent, and always draw or paint what you love because it shows.
- Ryan Church
http://ryanchurch.com/
Art of Avatar
http://www.amazon.com/The-Art-Avatar-Camerons-Adventure/dp/0810982862
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Robo'o Rig
http://www.creativecrash.com/maya/downloads/character-rigs/c/the-robo-o-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Art of Avatar,
Avatar,
Robo'o,
Ryan Church,
Walk,
Walk a Day,
Walk Cycle
Pixo Jr - Animation Time!
Today's Animation Time features the Pixo Jr. Rig
Top - leads the movement, stretches outward, tilts up and settles, light turns off as it moves
Base - scoots forward and prompts the movement of the top, drags back and rests forward with a little recoil
Top - leads the movement, stretches outward, tilts up and settles, light turns off as it moves
Base - scoots forward and prompts the movement of the top, drags back and rests forward with a little recoil
Labels:
Animate,
Animation,
Animation Time!,
Lamp,
Pixo Jr,
Walk,
Walk a Day,
Walk Cycle
8.26.2015
Animation Time! - Pixo Jr Rig
Today's Inspiration:
I just follow what inspires me as an artist and a storyteller, and stay true to myself in my work. I try to make the kinds of things I want to see out there in the world, and hope they end up resonating with other people too.
- Bryan Konietzko
http://bryankonietzko.tumblr.com/
https://twitter.com/BryanKonietzko
Meet the Creators
https://youtu.be/i7kRkAOY8Fo
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Pixo Jr
http://www.creativecrash.com/maya/downloads/character-rigs/c/pixo-jr
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Animation Time!,
Avatar,
Avatar the Last Airbender,
Bryan Konietzko,
Korra,
Live,
Pixar,
Pixo,
Pixo Jr
Floursack - Animation TIme!
Today's Animation Time features the Floursack Rig.
Top - light bounce with a side to side lean and tilt
Bottom - rotates to offset the top and allow for the next step
Feet - spread out, drag back on the passing position land with a little flop
Arms - wiggle and sway side to side with overlap in the tips
Top - light bounce with a side to side lean and tilt
Bottom - rotates to offset the top and allow for the next step
Feet - spread out, drag back on the passing position land with a little flop
Arms - wiggle and sway side to side with overlap in the tips
Labels:
Animate,
Animation,
Animation Time!,
floursack,
Walk,
Walk a Day,
Walk Cycle
8.25.2015
Animation Time! - FlourSack Rig
Today's Inspiration:
always have thirst for new things
- ztnarf
https://twitter.com/ztnarfbd
http://ztnarf.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Floursack
http://www.creativecrash.com/maya/downloads/character-rigs/c/jd-floursack
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Memo Mime - Animation Time!
Today's Animation Time features the Memo Mime Rig.
Head - pointed forward and down with a little bounce
Chest- lightly bent over, with a little side to side and squash and stretch
Hips - rotate to offset the chest, and allow for the next backward step
Legs - low-medium backward steps
Feet - drag back and flop down, with overlap in the toes
Arms - stretch out and pull in
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Head - pointed forward and down with a little bounce
Chest- lightly bent over, with a little side to side and squash and stretch
Hips - rotate to offset the chest, and allow for the next backward step
Legs - low-medium backward steps
Feet - drag back and flop down, with overlap in the toes
Arms - stretch out and pull in
Hands - overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time,
Memo Mime,
Mime,
Walk,
Walk a Day,
Walk Cycle
8.24.2015
Animation Time! - Memo Mime Rig
Today's Inspiration:
My characters evolve as I draw them. But I would love to have a more organize mind so that I could build a picture which never alters from the moment I begin to the end. I mean it would be less sportive!
Sigh – I'm never satisfied !
So I change, erase, sometime I give up, begin again and give up again and begin again until I feel and I hear the picture living!
- Jean Baptiste Monge
https://twitter.com/jbmonge
http://www.jbmonge.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Memo Mime
http://www.creativecrash.com/maya/downloads/character-rigs/c/memo-mime?os=windows
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Hobo - Animation Time!
Today's Animation Time features the Hobo Rig.
Bottom - medium bounce, extra squash and stretch
Top - overlaps and drags from the movement on the bottom with a little extra delay
Eye - a little squash and stretch on the lid, with a bit of rotate and drag
Bottom - medium bounce, extra squash and stretch
Top - overlaps and drags from the movement on the bottom with a little extra delay
Eye - a little squash and stretch on the lid, with a bit of rotate and drag
Labels:
Animate,
Animation,
Animation Time! Hobo,
Hobo Rig,
Hobo Walk,
Walk,
Walk a Day,
Walk Cycle
8.23.2015
Animation Time! - Hobo Rig
Today's Inspiration:
We don’t believe in standing still and letting the grass grow under our feet! Oh no! We’re going to spring into action
Art becomes everything and the marketplace becomes secondary.
- Harvey Kurtzman
https://en.wikipedia.org/wiki/Harvey_Kurtzman
The Art of Harvey Kurtzman
http://www.amazon.com/The-Art-Harvey-Kurtzman-Genius/dp/B005CDUPL4
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Hobo
http://www.creativecrash.com/maya/downloads/character-rigs/c/hobo-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Harvey Kurtzman,
Hobo,
Hobo Rig,
Live,
Mad Magazine,
Walk,
Walk a Day,
Walk Cycle
Goblin Creature - Animation Time!
Today's Animation Time features a Goblin Creature.
Head - light bounce, with overlap and drag on the ears, jaw, and skull flap
Chest - puffed out, light side to side sway and twist with a little compress
Hips - rotate to offset the chest and allow for the next step
Legs - medium wide steps
Feet - drag back on the passing position, land with overlap on the toes
Arms - bent upward near the chest with light up and down
Hands - dangle downward, light overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Tail - light bounce and flap
Head - light bounce, with overlap and drag on the ears, jaw, and skull flap
Chest - puffed out, light side to side sway and twist with a little compress
Hips - rotate to offset the chest and allow for the next step
Legs - medium wide steps
Feet - drag back on the passing position, land with overlap on the toes
Arms - bent upward near the chest with light up and down
Hands - dangle downward, light overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Tail - light bounce and flap
Labels:
Animate,
Animation,
Animation Time!,
Goblin,
Goblin Creature,
Walk,
Walk a Day,
Walk Cycle
Animation Time! - Goblin Creature Rig
Today's Inspiration:
Contribute in a positive way to your environment so that your name means something to people.
- Jerzy Drozd
https://twitter.com/Jerzy
Pickles and Taft
https://gumroad.com/l/taft
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Goblin Creature
http://www.creativecrash.com/maya/downloads/character-rigs/c/goblin-creature-rig--2
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animation Time,
Art and Story,
Goblin,
Goblin Creature,
Jerzy Drozd,
Live,
Pickles and Taft
Ultimate Beefy - Animation Time!
Today's Animation Time features Ultimate Beefy!
Head - light bounce and dip down
Chest - light side to side with a bit of compression
Hips - rotate to offset the chest and allow for the next foot raise
Legs - medium upward steps
Feet - drag back on the passing position, land with a little overlap on the toe
Arms - pressed against the pole, medium long upward movements
Hands - grip the pole, drag off and flop back on with overlap on the fingers and thumbs
Head - light bounce and dip down
Chest - light side to side with a bit of compression
Hips - rotate to offset the chest and allow for the next foot raise
Legs - medium upward steps
Feet - drag back on the passing position, land with a little overlap on the toe
Arms - pressed against the pole, medium long upward movements
Hands - grip the pole, drag off and flop back on with overlap on the fingers and thumbs
Labels:
Animate,
Animation,
Animation Time!,
Climb,
Ultimate Beefy,
Walk,
Walk a Day,
Walk Cycle
8.22.2015
8.21.2015
Animation Time! - Ultimate Beefy Rig
Today's Inspiration:
There’s no secret to getting better at drawing; just keep drawing every day and keep getting better every day.
Finds the artwork that inspires you and emulate it; take it apart and put back together again. If you do all this fueled by a love of the medium, you’re bound to come out better on the other side.
- Sherm Cohen
https://twitter.com/shermcohen
How to Draw SpongeBob
https://youtu.be/CVvsblmmSyc
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Ultimate Beefy
http://www.creativecrash.com/maya/downloads/character-rigs/c/ultimate-beefy
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Live,
Sherm Cohen,
SpongeBob,
Ultimate Beefy,
Walk,
Walk a Day,
Walk Cycle
Mortimer Monster - Animation Time!
Today's Animation Time features Mortimer the Monster.
Head - light tilt and bounce with overlap and drag in the jaw
Body - medium up and down with light side to side sway and tip, and a little squash and stretch
Legs - low small steps, front steps lead followed successively by the back two
Head - light tilt and bounce with overlap and drag in the jaw
Body - medium up and down with light side to side sway and tip, and a little squash and stretch
Legs - low small steps, front steps lead followed successively by the back two
Labels:
Animate,
Animation,
Monster,
Mortimer,
Mortimer Monster,
Walk,
Walk a Day,
Walk Cycle
8.20.2015
Animation Time! - Mortimer (Monster) Rig
Today's Inspiration:
you don’t question it, you just start building it and make it what it is, and tell the story along the way.
[The process] is never the same, sometimes it’s very smooth, and other times it’s just beating your head against a brick wall until you’re bloody, then coming out the other side in a better place for it.
- Chris G Robinson
https://twitter.com/artofcgrobinson
Art of Chris G. Robinson
http://chrisgrobinson.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mortimer (Monster)
http://www.creativecrash.com/maya/downloads/character-rigs/c/65321/download_page
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Chris G. Robinson,
Mortimer,
Mortimer Monster,
Walk,
Walk a Day,
Walk Cycle
Tyrannosaurus - Animation Time!
Today's Animation Time is a Tyrannosaurus
Head - bent down and out, light bounce and sway side to side
Chest- bent over and out, light tilt and raise
Hips - rotated downward, twist to offset the chest
Legs - medium heavy steps
Feet - drag back on the passing position land with a heavier toe flop
Arms - bent upward light bounce and drag
Hands - drag and curl downward, overlap and delay from the movement of the arms and forearm extending into the fingers
Tail - light sway and whip side to side with successive movement throughout
Head - bent down and out, light bounce and sway side to side
Chest- bent over and out, light tilt and raise
Hips - rotated downward, twist to offset the chest
Legs - medium heavy steps
Feet - drag back on the passing position land with a heavier toe flop
Arms - bent upward light bounce and drag
Hands - drag and curl downward, overlap and delay from the movement of the arms and forearm extending into the fingers
Tail - light sway and whip side to side with successive movement throughout
Labels:
Animate,
Animation,
T Rex,
T Rex Walk,
Tyrannosaurus,
Tyrannosaurus Walk,
Walk,
Walk a Day,
Walk Cycle
8.19.2015
Animation Time! - T.Rex Rig
Today's Inspiration:
Fell off the wagon a bit there, but I'm back!
- Tom Robinson
https://twitter.com/tommonstero_o
Toms Tumblings
http://tom-monster.tumblr.com/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - T.rex 2
http://www.creativecrash.com/maya/downloads/character-rigs/c/t-rex-2-a-tyrannosarus-skeleton-rig-from-joel-anderson
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
T Rex,
Tom Monster,
Tom Robinson,
Tyrannosarus,
Tyrannosaurus,
Walk,
Walk a Day,
Walk Cycle
Ren Chan - Animation Time!
Today's Animation Time features Ren Chan.
Head - light tilt and tip side to side with a little overlap and drag on the guns
Chest - light compress and tilt side to side
Hips - rotate to offset the chest with overlap and dip on the life preserver
Legs and Feet - flop and flap back and forth propelling the movement
Arms - light tilt side to side
Hands - overlap and drag from the movement of the arms
Propeller - spins and pushes the movement forward
Head - light tilt and tip side to side with a little overlap and drag on the guns
Chest - light compress and tilt side to side
Hips - rotate to offset the chest with overlap and dip on the life preserver
Legs and Feet - flop and flap back and forth propelling the movement
Arms - light tilt side to side
Hands - overlap and drag from the movement of the arms
Propeller - spins and pushes the movement forward
Labels:
Animate,
Animation,
Animation Time!,
Ren Chan,
Rensouhou Chan,
Walk,
Walk a Day,
Walk Cycle
8.18.2015
The Sniff!
The Sniff!
Rig courtesy of the wonderful folks over at Animation Mentor!
http://www.animationmentor.com/
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Animation Time! - Rensouhou Chan Rig
Today's Inspiration:
I've always loved creating a world where the rules didn't apply, a fantasy environment. My parents used to ask me why I wouldn't just draw a normal horse—I prefer to make up my own renditions of characters.
Most people can draw if they really want to. It's a matter of making the time and training your brain and hand to do what you see—just remember nobody in the universe but you can draw what's inside your pen!
- Greg Guler
http://www.imdb.com/name/nm0347724/
Gargoyles Opening
https://youtu.be/OjA443qGvh8
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Rensouhou Chan
http://www.creativecrash.com/maya/downloads/character-rigs/c/rensouhou-chan-rig?os=windows
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Gargoyles,
Greg Guler,
Live,
Ren Chan,
Rensouhou Chan,
Walk,
Walk a Day,
Walk Cycle
Bunny Toy - Animation Time!
Today's Animation is a Bunny Toy.
Head - wobbly sway side to side, with overlap and bounce in the ears
Chest - belly scoots on the ground with a little side to side and bounce
Hips - drag behind overlap from the movement of the chest
Legs and Feet - drag back behind the body overlap from the movement of the hips
Arms - propel the movement forward, low small scoots
Hands - drag out and back on the passing position land with a little flop
Head - wobbly sway side to side, with overlap and bounce in the ears
Chest - belly scoots on the ground with a little side to side and bounce
Hips - drag behind overlap from the movement of the chest
Legs and Feet - drag back behind the body overlap from the movement of the hips
Arms - propel the movement forward, low small scoots
Hands - drag out and back on the passing position land with a little flop
Labels:
Animate,
Animation,
Bunny,
Bunny Toy,
Scoot,
Walk,
Walk a Day,
Walk Cycle
8.17.2015
Animation Time! - Bunny Toy Rig
Today's Inspiration:
If you don't like something, change it; if you can't change it, change the way you think about it.
Experiment. Be adventurous. Try a lot of different things. Who cares if it doesn't work out? It's only paper!
- Mary Engelbreit
http://www.maryengelbreit.com/
The Art and The Artist
http://www.amazon.com/Mary-Engelbreit-The-Artist-Paperback/dp/0740720813
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Bunny Toy
http://www.creativecrash.com/maya/downloads/character-rigs/c/bunny-toy-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Bunny,
Bunny Toy,
Bunny Toy Walk,
Mary Engelbreit,
Walk,
Walk Cycle
Crash Test Dummy Walk - Animation Time!
Today's Walk is a Crash Test Dummy Walk.
Head - floppy and waggles side to side
Chest - bent over, light side to side sway and twist
Hips - rotate to offset the chest, light up and down
Legs - medium floppy steps
Feet - rotated outward, drag back and flop down with overlap on the toe
Arms - medium loose swing
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - floppy and waggles side to side
Chest - bent over, light side to side sway and twist
Hips - rotate to offset the chest, light up and down
Legs - medium floppy steps
Feet - rotated outward, drag back and flop down with overlap on the toe
Arms - medium loose swing
Hands - overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
8.16.2015
Animation Time! - Crash Test Dummy Rig
Today's Inspiration:
I've learned from almost everyone that was better than me whether I admired them or not. Come to think of it, I've learned from many that weren't considered as good as me too.
- Steven E Gordon
http://stevenegordon.blogspot.com/
Gummi Bears Intro
https://youtu.be/97QkO7nAn68
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Crash Test Dummy
http://www.creativecrash.com/maya/downloads/character-rigs/c/crash-test-dummy-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Panther Grouper - Animation Time!
Today's Animation is a Panther Grouper.
Head - dips down and up, light tilt inward
Abdomen - follows the movement of the head with a little wave side to side
Tail - flaps back and forth propelling the movement, offsets the movement of the abdomen with a little up and down
Fins - flap forward and back
Head - dips down and up, light tilt inward
Abdomen - follows the movement of the head with a little wave side to side
Tail - flaps back and forth propelling the movement, offsets the movement of the abdomen with a little up and down
Fins - flap forward and back
8.15.2015
Animation Time! - Panther Grouper Rig
Today's Inspiration:
You learn patience and persistence when learning to be an animator, you know?
So that’s all there really is to say. Just keep going. Just keep at it.
It you have an idea or a vision to do something, just keep at it.… Just keep at it and you’ll get there.
- Tomm Moore
http://theblogofkells.blogspot.com/
Secret of Kells Pencil Test
https://vimeo.com/33842019
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Panther Grouper
http://edge-cgi.com/category/downloads/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Fish,
Panther Grouper,
Secret of Kells,
Song of the Sea,
Swim,
Tomm Moore
Ward Walk - Animation Time!
Today's Walk is a Ward Walk.
Head - bounces and flops up and down with a little side to side, extending into the hat
Chest - light side to side tilt and bounce
Hips - rotate to offset the chest and allow for the next step
Legs - medium high steps
Feet - rotated inward drag back and flop down with overlap on the toe
Arms - bounce, with a little compress and extend
Hands - extra floppy, overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Head - bounces and flops up and down with a little side to side, extending into the hat
Chest - light side to side tilt and bounce
Hips - rotate to offset the chest and allow for the next step
Legs - medium high steps
Feet - rotated inward drag back and flop down with overlap on the toe
Arms - bounce, with a little compress and extend
Hands - extra floppy, overlap and drag from the movement of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Jester,
Walk,
Walk a Day,
Walk Cycle,
Ward,
Ward Walk
8.14.2015
Animation Time! - Ward Rig
Today's Inspiration:
wonderful aura of creativity
- Clement Hurd
https://en.wikipedia.org/wiki/Clement_Hurd
Goodnight Moon
http://www.amazon.com/Goodnight-Moon-Margaret-Wise-Brown/dp/0694003611
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Ward Classic
http://www.creativecrash.com/maya/downloads/character-rigs/c/ward-classic?os=windows
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Clement Hurd,
Goodnight Moon,
Jester,
Walk,
Walk a Day,
Walk Cycle,
Ward,
Ward Walk
Bit Walk - Animation Time!
Today's Walk is a Bit Walk.
Head - light tilt side to side, bent downward, leans over further
Chest - light hunch over, slight tilt and sway side to side, bends down further
Hips - rotate to offset the chest, light up and down and raise as the legs grow longer
Legs - low medium steps, grow longer throughout
Feet - drag back and inward on the passing position, land with a little cuff and toe flop
Arms - held upward, swing forward and raise higher
Hands - overlap and drag from the swing of the arms and forearms, loose fingers with a light clench and release
Head - light tilt side to side, bent downward, leans over further
Chest - light hunch over, slight tilt and sway side to side, bends down further
Hips - rotate to offset the chest, light up and down and raise as the legs grow longer
Legs - low medium steps, grow longer throughout
Feet - drag back and inward on the passing position, land with a little cuff and toe flop
Arms - held upward, swing forward and raise higher
Hands - overlap and drag from the swing of the arms and forearms, loose fingers with a light clench and release
Labels:
Animate,
Animation,
Bit,
Bit Walk,
Robot,
Walk,
Walk a Day,
Walk Cycle
8.13.2015
Animation Time! - Bit Rig
Today's Inspiration:
Like the sundial, my paint box counts no hours but sunny ones.
- Arthur Rackham
https://en.wikipedia.org/wiki/Arthur_Rackham
Arthur Rackham Treasury
http://www.amazon.com/The-Arthur-Rackham-Treasury-Illustrations/dp/0486446859/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Bit
http://www.creativecrash.com/maya/downloads/character-rigs/c/bit
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Arthur Rackham,
Bit,
Bit Walk,
Live,
Robot,
Walk,
Walk a Day,
Walk Cycle
Tribal Warrior Walk - Animation Time!
Today's Walk is a Tribal Warrior Walk.
Head - light bounce and tilt side to side
Chest - rotates to offset the hips and allow for the head moves
Hips - light up and down, twists to favor the next step
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - lift and bounce up and down
Hands - overlap and drag from the bounce of the arms and forearms extending into the fingers and thumbs
Head - light bounce and tilt side to side
Chest - rotates to offset the hips and allow for the head moves
Hips - light up and down, twists to favor the next step
Legs - low medium steps
Feet - drag back on the passing position, land with a little toe flop
Arms - lift and bounce up and down
Hands - overlap and drag from the bounce of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Tribal,
Tribal Warrior Walk,
Walk,
Walk a Day,
Walk Cycle,
Warrior
8.12.2015
Animation Time! - Tribal Warrior Rig
Today's Inspiration:
There is something delicious about writing the first words of a story. You never quite know where they'll take you.
Thank goodness I was never sent to school; it would have rubbed off some of the originality.
- Beatrix Potter
http://www.peterrabbit.com/en/beatrix_potter/beatrixs_life
Beatrix Potter Illustrated Collection
http://www.amazon.com/Beatrix-Potter-Illustrated-Collection-Illustrations-ebook/dp/B00I12X4N4
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Tribal Warrior
http://www.creativecrash.com/maya/downloads/character-rigs/c/tribal-warrior
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Beatrix Potter,
Peter Rabbit,
Tribal Warrior,
Tribesman,
Walk,
Walk a Day,
Walk Cycle
G79 Walk - Animation Time!
Today's Walk is a G79 Walk.
Legs - low medium heavy steps
Feet - drag back on the passing position land with a little compression
Upper Unit - light tilt and sway side to side and rotate to offset the center
Turrets - light raise and lower
Legs - low medium heavy steps
Feet - drag back on the passing position land with a little compression
Upper Unit - light tilt and sway side to side and rotate to offset the center
Turrets - light raise and lower
Labels:
Animate,
Animation,
G79,
G79 Walk,
Robot,
Walk,
Walk a Day,
Walk Cycle
8.11.2015
Animation Time! - G79 Rig
Today's Inspiration:
I have an idea of what I want my pictures to look like in my head and if they don't match up, I find it frustrating.
I always aspire ... to create a layered experience that readers of varying age, interest, visual acuity and life experience can potentially dip into.
- Graeme Base
http://graemebase.com/
Animalia
http://www.amazon.com/Animalia-Graeme-Base/dp/0810919397/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - G79
http://www.creativecrash.com/maya/downloads/character-rigs/c/g79
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
11th Hour,
Animalia,
Animate,
Animation,
G79,
G79 Walk,
Graeme Base,
Robot,
Walk,
Walk a Day,
Walk Cycle
Peacock Bass - Animation Time!
Today's Animation is a Peacock Bass.
Head - light dip down and tilt with a little keep alive on the mouth
Chest - light up and down and meander side to side with a little tilt
Fins - pull out and push back
Bottom Fins - light tilt and sway side to side
Tail - side to side flap with a little up and down to offset the chest
Head - light dip down and tilt with a little keep alive on the mouth
Chest - light up and down and meander side to side with a little tilt
Fins - pull out and push back
Bottom Fins - light tilt and sway side to side
Tail - side to side flap with a little up and down to offset the chest
Labels:
Animate,
Animation,
Fish,
Peacock Bass,
Swim,
Walk,
Walk a Day,
Walk Cycle
8.10.2015
Animation Time! - Peacock Bass Rig
Today's Inspiration:
The believability factor was the most important thing. They have to move and breathe as if they’re really alive.
Always have a little bit of story in [your] drawings. I think that's good advice.
- Chris Sanders
https://www.facebook.com/chrissandersart
Chris Sanders Sketchbook
http://www.amazon.com/Chris-Sanders-Sketchbook-5/dp/B005M1FXS6
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Peacock Bass
http://edge-cgi.com/download-free-maya-rigs-fish-rig-pack-v2-shaun-keenan/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Bass,
Chris Sanders,
Fish,
Lilo,
Peacock Bass,
Stitch,
Swim,
Walk,
Walk a Day,
Walk Cycle
Houdini Walk - Animation Time!
Today's Walk is a Houdini Walk.
Head - light bounce and tilt side to side
Chest - dips down, with overlap in the abdomen, light twist to allow for the next step
Hips - rotate to offset the chest and favor the next step
Front Legs - low small steps
Back Legs - medium high steps
Feet - drag back on the passing position land with a little toe flop
Tail - medium side to side swing with successive movement throughout
Head - light bounce and tilt side to side
Chest - dips down, with overlap in the abdomen, light twist to allow for the next step
Hips - rotate to offset the chest and favor the next step
Front Legs - low small steps
Back Legs - medium high steps
Feet - drag back on the passing position land with a little toe flop
Tail - medium side to side swing with successive movement throughout
Labels:
Animate,
Animation,
Houdini,
Houdini Walk,
Walk,
Walk a Day,
Walk Cycle
8.09.2015
Animation Time! - Houdini Rig
Today's Inspiration:
It's not the easy way out - ... if there's not blood sweat and tears in it, it's less valid to me.
In order to be an artist you have to be really diligent with your time and be very focused and not get sidetracked.
- Tara McPherson
http://www.taramcpherson.com/
https://twitter.com/taramcpherson
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Houdini
http://www.creativecrash.com/maya/downloads/character-rigs/c/houdini?os=windows
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Animation Time!,
Houdini,
Houdini Walk,
Tara McPherson,
Walk,
Walk a Day,
Walk Cycle
Mortimer Walk - Animation Time!
Today's Walk is a Mortimer Walk.
Head - tipped upward, light tilt and sway side to side
Chest - puffed out, slight tilt and twist side to side
Hips - medium bounce, rotate to offset the chest and favor the next step
Legs - low medium steps
Feet - drag back on the passing position land with a little foot flop
Arms - medium forward swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Head - tipped upward, light tilt and sway side to side
Chest - puffed out, slight tilt and twist side to side
Hips - medium bounce, rotate to offset the chest and favor the next step
Legs - low medium steps
Feet - drag back on the passing position land with a little foot flop
Arms - medium forward swing
Hands - loose clench, overlap and drag from the swing of the arms and forearms extending into the fingers and thumbs
Labels:
Animate,
Animation,
Mortimer,
Mortimer Walk,
Mouse,
Mouse Walk,
Walk,
Walk a Day,
Walk Cycle
8.08.2015
Animation Time! - Mortimer Rig
Today's Inspiration:
I’m one of those illustrators who will remained strapped to the drawing for days on end if somebody doesn’t stop me
Keep at it! Draw what you love, not what you think others will like or what's in vogue.
- LeUyen Pham
http://www.leuyenpham.com/
Prince of Persia: The Graphic Novel
http://www.amazon.com/Prince-Persia-Jordan-Mechner/dp/B0041T4T3A/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Mortimer
http://www.creativecrash.com/maya/downloads/character-rigs/c/mortimer-the-mouse?os=windows
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
LeUyen Pham,
Mortimer,
Mouse,
Prince of Persia,
Walk,
Walk a Day,
Walk Cycle
Jeeves Walk - Animation Time!
Today's Walk is a Jeeves Walk.
Head - leaned forward and down, light tilt and sway side to side
Chest - lightly bent over, with a little tilt and lean side to side
Hips - medium bounce, rotate to offset the chest and allow for the next step
Legs - medium heavy steps
Feet - drag back on the passing position, land with a heavy toe flop
Arms - right arm - pulls back and pushes forward, then tilts and twists side to side, left arm - light swing
Hands - right hand overlaps and drags from the sway and twist of the arm and forearm, left hand overlaps and drags from the swing of the arm and forearm extending into the fingers with a little clamp and drag on the thumb
Head - leaned forward and down, light tilt and sway side to side
Chest - lightly bent over, with a little tilt and lean side to side
Hips - medium bounce, rotate to offset the chest and allow for the next step
Legs - medium heavy steps
Feet - drag back on the passing position, land with a heavy toe flop
Arms - right arm - pulls back and pushes forward, then tilts and twists side to side, left arm - light swing
Hands - right hand overlaps and drags from the sway and twist of the arm and forearm, left hand overlaps and drags from the swing of the arm and forearm extending into the fingers with a little clamp and drag on the thumb
Labels:
Animate,
Animation,
Jeeves,
Jeeves Walk,
Robot,
Walk,
Walk a Day,
Walk Cycle
8.07.2015
Animation Time! - Jeeves Rig
Today's Inspiration:
Inexperience. I think the more inexperienced you are, the more in control you think you have to be. The more experience you have, you realize you don't have to be in control.
Who cares about the puppet and craft? It's not about that. It's about compelling an audience, and touching an audience in some way.
I don't look back, I just go forward.
- Frank Oz
http://www.imdb.com/name/nm0000568/
Frank Oz at Work
https://youtu.be/vgLWE7lTPag
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Jeeves
http://www.creativecrash.com/maya/downloads/character-rigs/c/jeeves
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Frank Oz,
Jeeves,
Jeeves Walk,
Muppets,
Robot,
Sesame Street,
Walk,
Walk a Day,
Walk Cycle,
Yoda
Crossbow Walk - Walk a Day
Today's Walk is a Crossbow Walk.
Front - wobbles up and down with overlap and flop on the mount
Back - light drag and bounce up and down with a little side to side
Bow - flaps up and down with overlap on the string
Arrow - bounces and flops with a little jut forward
Front - wobbles up and down with overlap and flop on the mount
Back - light drag and bounce up and down with a little side to side
Bow - flaps up and down with overlap on the string
Arrow - bounces and flops with a little jut forward
Labels:
Animate,
Animation,
Crossbow,
Crossbow Walk,
Walk,
Walk a Day,
Walk Cycle
8.06.2015
Animation Time! - Crossbow Rig
Today's Inspiration:
It's necessary to make it clear that it goes beyond the simple quality of drawing as it's all about telling a story
The key in dealing with any character is to find the traits that make them unique, interesting and strong, and focus on those.
- Dan Jurgens
http://danjurgens.com/
Death of Superman
http://www.amazon.com/Death-Superman-DC-Comics/dp/1563890976/
Program - Maya 2014
http://www.autodesk.com/products/maya/overview
Rig - Crossbow
http://www.creativecrash.com/maya/downloads/character-rigs/c/siege-crossbow-toon?os=windows
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time!,
Crossbow,
Crossbow Walk,
Dan Jurgens,
Superman,
Walk,
Walk a Day,
Walk Cycle
Groggy Lip Sync Part 5 - Animation Time!
Part 5 of a lip sync and acting animation exercise using the Groggy Rig and Audio from the always funny Jay London.
http://www.creativecrash.com/maya/downloads/character-rigs/c/groggy-rig
http://www.jaylondonlive.com/
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Groggy,
Groggy Lip Sync,
Jay London
8.05.2015
Animation Time! - Groggy Lip Sync Part 5
Today's Inspiration:
That's the ultimate, when you can combine the two, if you can combine the really emotional stuff with the great action, that's my favorite stuff.
For the most part, I really am self-taught, and there's good side and bad sides to that.
- Bruce Timm
http://www.imdb.com/name/nm0863622/
Batman The Animated Series Opening
https://youtu.be/mC9mFPki0BY
Program - Maya 2010
http://www.autodesk.com/products/maya/overview
Rig - Groggy
http://www.creativecrash.com/maya/downloads/character-rigs/c/groggy-rig
Audio from the wonderfully funny, Jay London
http://www.jaylondonlive.com/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Groggy Lip Sync Part 4 - Animation Time!
Part 4 of a lip sync and acting animation exercise using the Groggy Rig and Audio from the always funny Jay London.
http://www.creativecrash.com/maya/downloads/character-rigs/c/groggy-rig
http://www.jaylondonlive.com/
Labels:
Animate,
Animation,
Groggy,
Groggy Lip Sync,
Jay London,
Lip Sync
8.04.2015
Animation Time! - Groggy Lip Sync Part 4
Today's Inspiration:
”I liked to combine the excitement I’d experienced from books or comics or films, and then I’d try to carry on the adventure by adding to it in a picture that I did.
After school, whereas most other children would go out and play games, my ideal enjoyment would be to stay in and do lots of pictures...
- Martin Handford
https://en.wikipedia.org/wiki/Martin_Handford
Where's Waldo
http://www.amazon.com/Wheres-Waldo-The-Fantastic-Journey/dp/0763635006/
Program - Maya 2010
Rig - Groggy
http://www.creativecrash.com/maya/downloads/character-rigs/c/groggy-rig
Audio from the wonderfully funny, Jay London
http://www.jaylondonlive.com/
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
Labels:
Animate,
Animation,
Animation Time,
Groggy,
Groggy Lip Sync,
Handford,
Jay London,
Martin Handford,
Waldo,
Where's Waldo
Groggy Lip Sync Part 3 - Animation Time!
Part 3 of a lip sync and acting animation exercise using the Groggy Rig and Audio from the always funny Jay London.
http://www.creativecrash.com/maya/downloads/character-rigs/c/groggy-rig
http://www.jaylondonlive.com/
Labels:
Animate,
Animation,
Animation Time,
Groggy,
Groggy Lip Sync,
Jay London
8.03.2015
Animation Time! - Groggy Lip Sync Part 3
Today's Inspiration:
And I believe that although Kevin Eastman and I were not the most polished writers and / or artists, we put a lot of heart into those early issues, and it came through.
... if you don’t have a passion for it – if you don’t “live and breathe, [it]” – don’t bother.
- Peter Laird
http://peterlairdstmntblog.blogspot.com/
Teenage Mutant Ninja Turtles Volume 1
http://www.amazon.com/Teenage-Mutant-Ninja-Turtles-Volume/dp/161377625X
Program - Maya 2010
Rig - Groggy
http://www.creativecrash.com/maya/downloads/character-rigs/c/groggy-rig
Animator's Bibles:
Character Animation Crash Course
Animator's Survival Kit
Illusion of Life
12 Principles of Animation
Drawn to Life
http://www.caseyturbos.com
Twitter: https://twitter.com/caseyturbos
Facebook: https://www.facebook.com/caseyturbos
Twitch: http://www.twitch.tv/caseyturbos
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